Nuke flash (fixes #16)

This commit is contained in:
Paul Chote
2010-05-26 21:26:49 +12:00
parent a35d6207a9
commit 49b1870eaa
7 changed files with 76 additions and 5 deletions

View File

@@ -80,7 +80,13 @@ namespace OpenRA.Mods.RA.Effects
{
altitude -= 10;
if (altitude <= 0)
{
// Trigger screen desaturate effect
foreach (var a in Game.world.Queries.WithTrait<NukePaletteEffect>())
a.Trait.Enable();
Explode(world);
}
}
}