Only reload sprites on theatre change; kill cruft
This commit is contained in:
@@ -46,9 +46,7 @@ namespace OpenRA
|
|||||||
|
|
||||||
public static Renderer Renderer;
|
public static Renderer Renderer;
|
||||||
static int2 clientSize;
|
static int2 clientSize;
|
||||||
static string mapName;
|
|
||||||
public static Session LobbyInfo = new Session();
|
public static Session LobbyInfo = new Session();
|
||||||
static bool mapChangePending;
|
|
||||||
|
|
||||||
static void LoadMap(string uid)
|
static void LoadMap(string uid)
|
||||||
{
|
{
|
||||||
@@ -59,9 +57,6 @@ namespace OpenRA
|
|||||||
Timer.Time("viewport: {0}");
|
Timer.Time("viewport: {0}");
|
||||||
world = new World(modData.Manifest, map);
|
world = new World(modData.Manifest, map);
|
||||||
Timer.Time("world: {0}");
|
Timer.Time("world: {0}");
|
||||||
|
|
||||||
Timer.Time("----end LoadMap");
|
|
||||||
Debug("Map change {0} -> {1}".F(Game.mapName, mapName));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void MoveViewport(int2 loc)
|
public static void MoveViewport(int2 loc)
|
||||||
@@ -116,13 +111,6 @@ namespace OpenRA
|
|||||||
|
|
||||||
static void Tick()
|
static void Tick()
|
||||||
{
|
{
|
||||||
if (mapChangePending)
|
|
||||||
{
|
|
||||||
mapName = LobbyInfo.GlobalSettings.Map;
|
|
||||||
mapChangePending = false;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (orderManager.Connection.ConnectionState != lastConnectionState)
|
if (orderManager.Connection.ConnectionState != lastConnectionState)
|
||||||
{
|
{
|
||||||
lastConnectionState = orderManager.Connection.ConnectionState;
|
lastConnectionState = orderManager.Connection.ConnectionState;
|
||||||
@@ -215,9 +203,6 @@ namespace OpenRA
|
|||||||
Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency));
|
Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mapName != LobbyInfo.GlobalSettings.Map)
|
|
||||||
mapChangePending = true;
|
|
||||||
|
|
||||||
LobbyInfoChanged();
|
LobbyInfoChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -40,22 +40,27 @@ namespace OpenRA
|
|||||||
return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid);
|
return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
string cachedTheatre = null;
|
||||||
public Map PrepareMap(string uid)
|
public Map PrepareMap(string uid)
|
||||||
{
|
{
|
||||||
|
if (!AvailableMaps.ContainsKey(uid))
|
||||||
|
throw new InvalidDataException("Invalid map uid: {0}".F(uid));
|
||||||
|
|
||||||
Timer.Time("----PrepareMap");
|
Timer.Time("----PrepareMap");
|
||||||
var map = new Map(AvailableMaps[uid].Package);
|
var map = new Map(AvailableMaps[uid].Package);
|
||||||
Timer.Time( "Map: {0}" );
|
Timer.Time( "Map: {0}" );
|
||||||
|
|
||||||
if (!AvailableMaps.ContainsKey(uid))
|
|
||||||
throw new InvalidDataException("Invalid map uid: {0}".F(uid));
|
|
||||||
|
|
||||||
Rules.LoadRules(Manifest, map);
|
Rules.LoadRules(Manifest, map);
|
||||||
Timer.Time( "Rules: {0}" );
|
Timer.Time( "Rules: {0}" );
|
||||||
|
|
||||||
|
if (map.Theater != cachedTheatre)
|
||||||
|
{
|
||||||
SpriteSheetBuilder.Initialize( Rules.TileSets[map.Tileset] );
|
SpriteSheetBuilder.Initialize( Rules.TileSets[map.Tileset] );
|
||||||
SequenceProvider.Initialize(Manifest.Sequences);
|
SequenceProvider.Initialize(Manifest.Sequences);
|
||||||
Timer.Time("SSB, SeqProv: {0}");
|
Timer.Time("SSB, SeqProv: {0}");
|
||||||
|
cachedTheatre = map.Theater;
|
||||||
|
}
|
||||||
|
Timer.Time("----end PrepareMap");
|
||||||
return map;
|
return map;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user