fixed Building.unitInfo

This commit is contained in:
Bob
2010-01-12 20:18:36 +13:00
parent d5d6812e07
commit 4a004eda0f
9 changed files with 40 additions and 38 deletions

View File

@@ -1,17 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRa.Game.Traits;
namespace OpenRa.Game.GameRules
{
static class Footprint
{
public static IEnumerable<int2> Tiles( LegacyBuildingInfo buildingInfo, int2 position )
public static IEnumerable<int2> Tiles( string name, BuildingInfo buildingInfo, int2 position )
{
return Tiles(buildingInfo, position, true);
return Tiles(name, buildingInfo, position, true);
}
public static IEnumerable<int2> Tiles( LegacyBuildingInfo buildingInfo, int2 position, bool adjustForPlacement )
public static IEnumerable<int2> Tiles( string name, BuildingInfo buildingInfo, int2 position, bool adjustForPlacement )
{
var dim = buildingInfo.Dimensions;
@@ -24,19 +25,19 @@ namespace OpenRa.Game.GameRules
var adjustment = adjustForPlacement ? AdjustForBuildingSize(buildingInfo) : int2.Zero;
var tiles = TilesWhere(buildingInfo.Name, dim, footprint.ToArray(), a => a != '_');
var tiles = TilesWhere(name, dim, footprint.ToArray(), a => a != '_');
return tiles.Select(t => t + position - adjustment);
}
public static IEnumerable<int2> Tiles(Actor a, Traits.Building building)
{
return Tiles( building.unitInfo, a.Location, false );
return Tiles( a.Info.Name, a.Info.Traits.Get<BuildingInfo>(), a.Location, false );
}
public static IEnumerable<int2> UnpathableTiles( LegacyBuildingInfo buildingInfo, int2 position )
public static IEnumerable<int2> UnpathableTiles( string name, BuildingInfo buildingInfo, int2 position )
{
var footprint = buildingInfo.Footprint.Where( x => !char.IsWhiteSpace( x ) ).ToArray();
foreach( var tile in TilesWhere( buildingInfo.Name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
foreach( var tile in TilesWhere( name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
yield return tile + position;
}
@@ -52,9 +53,9 @@ namespace OpenRa.Game.GameRules
yield return new int2( x, y );
}
public static int2 AdjustForBuildingSize( LegacyBuildingInfo unitInfo )
public static int2 AdjustForBuildingSize( BuildingInfo buildingInfo )
{
var dim = unitInfo.Dimensions;
var dim = buildingInfo.Dimensions;
return new int2( dim.X / 2, dim.Y > 1 ? ( dim.Y + 1 ) / 2 : 0 );
}
}