fixed Building.unitInfo

This commit is contained in:
Bob
2010-01-12 20:18:36 +13:00
parent d5d6812e07
commit 4a004eda0f
9 changed files with 40 additions and 38 deletions

View File

@@ -69,8 +69,8 @@ namespace OpenRa.Game.Orders
else
return Cursor.MoveBlocked;
case "DeployMcv":
var factBuildingInfo = (LegacyBuildingInfo)Rules.UnitInfo["fact"];
if (Game.CanPlaceBuilding(factBuildingInfo, a.Location - new int2(1, 1), a, false))
var factBuildingInfo = Rules.NewUnitInfo["fact"].Traits.Get<BuildingInfo>();
if (Game.CanPlaceBuilding("fact", factBuildingInfo, a.Location - new int2(1, 1), a, false))
return Cursor.Deploy;
else
return Cursor.DeployBlocked;