Merge pull request #3596 from pchote/fog-visibility-freezing

Fog visibility freezing fixes #3206 et al
This commit is contained in:
Matthias Mailänder
2013-07-25 11:12:36 -07:00
19 changed files with 358 additions and 148 deletions

View File

@@ -317,12 +317,14 @@
Guardable:
Range: 3
BodyOrientation:
FrozenUnderFog:
^CivBuilding:
Inherits: ^Building
-DeadBuildingState:
-Buildable:
-GivesBuildableArea:
-FrozenUnderFog:
Health:
HP: 400
Armor:

View File

@@ -273,6 +273,7 @@ World:
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
BibLayer:
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -354,6 +354,7 @@ World:
BibLayer:
BibTypes: bib3x, bib2x
BibWidths: 3, 2
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -222,7 +222,6 @@
ActorTypes: e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6
MustBeDestroyed:
GivesExperience:
# FrozenUnderFog:
CaptureNotification:
EditorAppearance:
RelativeToTopLeft: yes
@@ -237,6 +236,7 @@
Guardable:
Range: 3
BodyOrientation:
FrozenUnderFog:
^Wall:
AppearsOnRadar:

View File

@@ -604,6 +604,7 @@ World:
Name: Soviet
Race: soviet
BibLayer:
FrozenUnderFog: true
DomainIndex:
ResourceLayer:
ResourceClaimLayer: