Use expression body syntax

This commit is contained in:
teinarss
2021-02-25 20:52:13 +01:00
committed by Paul Chote
parent 555c43843b
commit 4a1e4f3e16
403 changed files with 1342 additions and 2031 deletions

View File

@@ -84,7 +84,7 @@ namespace OpenRA
public MapVisibility Visibility;
Lazy<Ruleset> rules;
public Ruleset Rules { get { return rules != null ? rules.Value : null; } }
public Ruleset Rules => rules != null ? rules.Value : null;
public bool InvalidCustomRules { get; private set; }
public bool DefinesUnsafeCustomRules { get; private set; }
public bool RulesLoaded { get; private set; }
@@ -138,23 +138,24 @@ namespace OpenRA
volatile InnerData innerData;
public string Title { get { return innerData.Title; } }
public string[] Categories { get { return innerData.Categories; } }
public string Author { get { return innerData.Author; } }
public string TileSet { get { return innerData.TileSet; } }
public MapPlayers Players { get { return innerData.Players; } }
public int PlayerCount { get { return innerData.PlayerCount; } }
public CPos[] SpawnPoints { get { return innerData.SpawnPoints; } }
public MapGridType GridType { get { return innerData.GridType; } }
public Rectangle Bounds { get { return innerData.Bounds; } }
public Png Preview { get { return innerData.Preview; } }
public MapStatus Status { get { return innerData.Status; } }
public MapClassification Class { get { return innerData.Class; } }
public MapVisibility Visibility { get { return innerData.Visibility; } }
public string Title => innerData.Title;
public string[] Categories => innerData.Categories;
public string Author => innerData.Author;
public string TileSet => innerData.TileSet;
public MapPlayers Players => innerData.Players;
public int PlayerCount => innerData.PlayerCount;
public CPos[] SpawnPoints => innerData.SpawnPoints;
public MapGridType GridType => innerData.GridType;
public Rectangle Bounds => innerData.Bounds;
public Png Preview => innerData.Preview;
public MapStatus Status => innerData.Status;
public MapClassification Class => innerData.Class;
public MapVisibility Visibility => innerData.Visibility;
public Ruleset Rules => innerData.Rules;
public bool InvalidCustomRules => innerData.InvalidCustomRules;
public bool RulesLoaded => innerData.RulesLoaded;
public Ruleset Rules { get { return innerData.Rules; } }
public bool InvalidCustomRules { get { return innerData.InvalidCustomRules; } }
public bool RulesLoaded { get { return innerData.RulesLoaded; } }
public bool DefinesUnsafeCustomRules
{
get