Use expression body syntax

This commit is contained in:
teinarss
2021-02-25 20:52:13 +01:00
committed by Paul Chote
parent 555c43843b
commit 4a1e4f3e16
403 changed files with 1342 additions and 2031 deletions

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Network
readonly FrameData frameData = new FrameData();
public Session LobbyInfo = new Session();
public Session.Client LocalClient { get { return LobbyInfo.ClientWithIndex(Connection.LocalClientId); } }
public Session.Client LocalClient => LobbyInfo.ClientWithIndex(Connection.LocalClientId);
public World World;
public readonly ConnectionTarget Endpoint;
@@ -41,7 +41,7 @@ namespace OpenRA.Network
public long LastTickTime = Game.RunTime;
public bool GameStarted { get { return NetFrameNumber != 0; } }
public bool GameStarted => NetFrameNumber != 0;
public IConnection Connection { get; private set; }
internal int GameSaveLastFrame = -1;
@@ -170,10 +170,7 @@ namespace OpenRA.Network
syncForFrame.Add(frame, packet);
}
public bool IsReadyForNextFrame
{
get { return GameStarted && frameData.IsReadyForFrame(NetFrameNumber); }
}
public bool IsReadyForNextFrame => GameStarted && frameData.IsReadyForFrame(NetFrameNumber);
public IEnumerable<Session.Client> GetClientsNotReadyForNextFrame
{