Use expression body syntax
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@@ -60,8 +60,8 @@ namespace OpenRA.Mods.Common.Traits
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}
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// We return init.Self.Owner if there's no effective owner
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bool IEffectiveOwner.Disguised { get { return true; } }
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Player IEffectiveOwner.Owner { get { return effectiveOwner; } }
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bool IEffectiveOwner.Disguised => true;
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Player IEffectiveOwner.Owner => effectiveOwner;
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void INotifyCreated.Created(Actor self)
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{
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