Use expression body syntax
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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
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readonly Lazy<int> quantizedFacings;
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[Sync]
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public int QuantizedFacings { get { return quantizedFacings.Value; } }
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public int QuantizedFacings => quantizedFacings.Value;
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public BodyOrientation(ActorInitializer init, BodyOrientationInfo info)
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{
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@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits
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});
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}
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public WAngle CameraPitch { get { return info.CameraPitch; } }
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public WAngle CameraPitch => info.CameraPitch;
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public WVec LocalToWorld(WVec vec)
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{
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