Use expression body syntax
This commit is contained in:
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
AnimationState state;
|
||||
IRenderInfantrySequenceModifier rsm;
|
||||
|
||||
bool IsModifyingSequence { get { return rsm != null && rsm.IsModifyingSequence; } }
|
||||
bool IsModifyingSequence => rsm != null && rsm.IsModifyingSequence;
|
||||
bool wasModifying;
|
||||
|
||||
// Allow subclasses to override the info that we use for rendering
|
||||
|
||||
Reference in New Issue
Block a user