Pull ActorMap back out into a trait.
This commit is contained in:
@@ -83,7 +83,6 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Actor.cs" />
|
||||
<Compile Include="ActorInitializer.cs" />
|
||||
<Compile Include="ActorMap.cs" />
|
||||
<Compile Include="ActorReference.cs" />
|
||||
<Compile Include="Graphics\QuadRenderer.cs" />
|
||||
<Compile Include="PVecInt.cs" />
|
||||
@@ -239,6 +238,7 @@
|
||||
<Compile Include="Traits\Player\PlayerColorPalette.cs" />
|
||||
<Compile Include="Traits\Player\PlayerHighlightPalette.cs" />
|
||||
<Compile Include="Traits\World\ScreenMap.cs" />
|
||||
<Compile Include="Traits\World\ActorMap.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
|
||||
Reference in New Issue
Block a user