diff --git a/mods/cnc/rules/aircraft.yaml b/mods/cnc/rules/aircraft.yaml index fbea80e98a..04e67a30a4 100644 --- a/mods/cnc/rules/aircraft.yaml +++ b/mods/cnc/rules/aircraft.yaml @@ -91,8 +91,8 @@ HELI: Ammo: 10 PipCount: 5 SelfReloads: true - ReloadCount: 10 - SelfReloadDelay: 200 + ReloadCount: 1 + SelfReloadDelay: 40 WithIdleOverlay@ROTORAIR: Offset: 0,0,85 Sequence: rotor diff --git a/mods/cnc/rules/misc.yaml b/mods/cnc/rules/misc.yaml index 39f9fc2848..be7cf69426 100644 --- a/mods/cnc/rules/misc.yaml +++ b/mods/cnc/rules/misc.yaml @@ -22,8 +22,18 @@ CRATE: Condition: cloak-crate-collected GiveMcvCrateAction: SelectionShares: 0 - NoBaseSelectionShares: 120 + NoBaseSelectionShares: 50 Units: mcv + ExplodeCrateAction: + Weapon: Atomic + SelectionShares: 1 + GiveUnitCrateAction: + Units: vice + Owner: Creeps + SelectionShares: 10 + LevelUpCrateAction: + Levels: 4 + SelectionShares: 12 WCRATE: Inherits: ^Crate diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 72c2e285bc..cfb9e231e5 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -814,7 +814,7 @@ SAM: WithTurretedSpriteBody: AutoSelectionSize: Armament: - Weapon: SAMMissile + Weapon: Dragon MuzzleSequence: muzzle AttackPopupTurreted: WithMuzzleOverlay: @@ -941,7 +941,7 @@ ATWR: LocalOffset: 256,128,0, 256,-128,0 LocalYaw: -100,100 Armament@SECONDARY: - Weapon: SAMMissile + Weapon: TowerAAMissile LocalOffset: 256,128,0, 256,-128,0 LocalYaw: -100,100 AttackTurreted: diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index b6696cf697..cef8b1aa28 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -302,7 +302,7 @@ JEEP: TurnSpeed: 10 Offset: -85,0,128 Armament: - Weapon: MachineGun + Weapon: MachineGunH LocalOffset: 171,0,85 MuzzleSequence: muzzle AttackTurreted: diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index 00c8fa1959..1e328cadd3 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -36,7 +36,7 @@ Dragon: Inherits: ^MissileWeapon ReloadDelay: 20 - Range: 12c0 + Range: 10c0 Report: rocket2.aud ValidTargets: Air Burst: 2 @@ -44,7 +44,7 @@ Dragon: Projectile: Missile Speed: 426 HorizontalRateOfTurn: 20 - RangeLimit: 15c0 + RangeLimit: 12c0 Warhead@1Dam: SpreadDamage ValidTargets: Air Versus: @@ -85,7 +85,7 @@ OrcaAGMissiles: Speed: 256 RangeLimit: 6c0 Warhead@1Dam: SpreadDamage - Damage: 25 + Damage: 28 ValidTargets: Ground Versus: None: 50 @@ -236,7 +236,7 @@ TowerMissle: Explosions: med_frag ImpactSounds: xplos.aud -SAMMissile: +TowerAAMissile: Inherits: ^MissileWeapon ReloadDelay: 15 Range: 8c0 diff --git a/mods/cnc/weapons/smallcaliber.yaml b/mods/cnc/weapons/smallcaliber.yaml index 1cc0433a33..7f806b9f24 100644 --- a/mods/cnc/weapons/smallcaliber.yaml +++ b/mods/cnc/weapons/smallcaliber.yaml @@ -114,6 +114,12 @@ MachineGun: Warhead@2Eff: CreateEffect Explosions: piffs +MachineGunH: + Inherits: MachineGun + Warhead@1Dam: SpreadDamage + Versus: + Light: 55 + APCGun: ReloadDelay: 18 Range: 5c0 diff --git a/mods/cnc/weapons/superweapons.yaml b/mods/cnc/weapons/superweapons.yaml index 5c6c07ad2f..7ca85432d7 100644 --- a/mods/cnc/weapons/superweapons.yaml +++ b/mods/cnc/weapons/superweapons.yaml @@ -6,6 +6,7 @@ Atomic: Damage: 150 Falloff: 1000, 368, 135, 50, 18, 7, 0 ValidTargets: Ground, Air, Trees + AffectsParent: True Versus: None: 100 Wood: 100 @@ -22,6 +23,7 @@ Atomic: Falloff: 1000, 700, 500, 300, 150, 50, 0 Delay: 3 ValidTargets: Ground, Air + AffectsParent: True Versus: None: 100 Wood: 100 @@ -46,6 +48,7 @@ Atomic: Falloff: 1000, 368, 135, 50, 18, 7, 0 Delay: 6 ValidTargets: Ground, Air, Trees + AffectsParent: True Versus: None: 100 Wood: 100 @@ -66,6 +69,7 @@ Atomic: Falloff: 1000, 368, 135, 50, 18, 7, 0 Delay: 9 ValidTargets: Ground, Air, Trees + AffectsParent: True Versus: None: 100 Wood: 100 @@ -88,6 +92,7 @@ IonCannon: Damage: 100 Falloff: 1000, 1000, 250, 100 ValidTargets: Ground, Air, Trees + AffectsParent: True DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu_impact: LeaveSmudge SmudgeType: Scorch