diff --git a/OpenRa.Game/Traits/ChronoshiftDeploy.cs b/OpenRa.Game/Traits/ChronoshiftDeploy.cs index 089ec5ab54..6e14c5faf4 100644 --- a/OpenRa.Game/Traits/ChronoshiftDeploy.cs +++ b/OpenRa.Game/Traits/ChronoshiftDeploy.cs @@ -38,7 +38,7 @@ namespace OpenRa.Game.Traits if (order.OrderString == "ChronoshiftSelf" && movement.CanEnterCell(order.TargetLocation)) { // Cannot chronoshift into unexplored location - if (!Game.LocalPlayer.Shroud.IsExplored(order.TargetLocation)) + if (!self.Owner.Shroud.IsExplored(order.TargetLocation)) return; Game.controller.CancelInputMode();