Allow units to give way when path is blocked by oncoming unit.

This commit is contained in:
tovl
2019-04-12 19:26:22 +02:00
committed by RoosterDragon
parent 32309bb8ea
commit 4a609bbee8
25 changed files with 309 additions and 184 deletions

View File

@@ -184,7 +184,7 @@ namespace OpenRA.Mods.Common.Traits
// Start a search from each refinery's delivery location:
List<CPos> path;
using (var search = PathSearch.FromPoints(self.World, mobile.Locomotor, self, refs.Values.Select(r => r.Location), self.Location, false)
using (var search = PathSearch.FromPoints(self.World, mobile.Locomotor, self, refs.Values.Select(r => r.Location), self.Location, BlockedByActor.None)
.WithCustomCost(loc =>
{
if (!refs.ContainsKey(loc))