Allow units to give way when path is blocked by oncoming unit.

This commit is contained in:
tovl
2019-04-12 19:26:22 +02:00
committed by RoosterDragon
parent 32309bb8ea
commit 4a609bbee8
25 changed files with 309 additions and 184 deletions

View File

@@ -121,7 +121,7 @@ namespace OpenRA.Mods.D2k.Activities
}
// The target reached solid ground
if (!positionable.CanEnterCell(targetLocation, null, false))
if (!positionable.CanEnterCell(targetLocation, null, BlockedByActor.None))
{
RevokeCondition(self);
return true;