Add a lint tag and documentation.

This commit is contained in:
Matthias Mailänder
2021-12-05 13:27:51 +01:00
committed by abcdefg30
parent 9d905d8291
commit 4a60d56753

View File

@@ -18,6 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("This actor visually connects to walls and changes appearance when actors walk through it.")]
class WithGateSpriteBodyInfo : WithSpriteBodyInfo, IWallConnectorInfo, Requires<GateInfo>
{
[Desc("Cells (outside the gate footprint) that contain wall cells that can connect to the gate")]
@@ -26,6 +27,7 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Wall type for connections")]
public readonly string Type = "wall";
[SequenceReference]
[Desc("Override sequence to use when fully open.")]
public readonly string OpenSequence = null;