Fix upgrade rule dates
They were merged after prep was split off.
This commit is contained in:
@@ -369,8 +369,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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// Add a warning to add WithRearmAnimation to actors that might need it.
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// Update rule added during prep-1609 stable period, date needs fixing after release.
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if (engineVersion < 20160918 && depth == 2)
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if (engineVersion < 20161020 && depth == 2)
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{
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if (node.Key == "RearmBuildings")
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foreach (var host in node.Value.Value.Split(','))
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@@ -378,7 +377,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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// Resource type properties were renamed, and support for tooltips added
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if (engineVersion < 20160925)
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if (engineVersion < 20161020)
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{
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if (node.Key.StartsWith("ResourceType"))
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{
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@@ -397,7 +396,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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// Renamed AttackSequence to DefaultAttackSequence in WithInfantryBody.
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if (engineVersion < 20161014)
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if (engineVersion < 20161020)
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{
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if (node.Key == "WithInfantryBody")
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{
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@@ -408,7 +407,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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// Move production description from Tooltip to Buildable
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if (engineVersion < 20161016)
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if (engineVersion < 20161020)
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{
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var tooltipChild = node.Value.Nodes.FirstOrDefault(n => n.Key == "Tooltip" || n.Key == "DisguiseToolTip");
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if (tooltipChild != null)
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