@@ -28,10 +28,18 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
[Desc("Requires the sub-sequences \"open\" and \"idle\".")]
|
||||
public readonly string ParachuteSequence = null;
|
||||
[Desc("Optional, otherwise defaults to the palette the actor is using.")]
|
||||
public readonly string ParachutePalette = null;
|
||||
[Desc("Used to clone the actor with this palette and render it with a visual offset below.")]
|
||||
public readonly string ParachuteShadowPalette = "shadow";
|
||||
|
||||
public readonly WVec ParachuteOffset = WVec.Zero;
|
||||
|
||||
[Desc("Alternative to ParachuteShadowPalette which disables it and allows to set a custom sprite sequence instead.")]
|
||||
public readonly string ShadowSequence = null;
|
||||
[Desc("Optional, otherwise defaults to the palette the actor is using.")]
|
||||
public readonly string ShadowPalette = null;
|
||||
|
||||
public object Create(ActorInitializer init) { return new Parachutable(init, this); }
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user