From 4aaa62845df2729e64819de9c772ee0965e6aa64 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sat, 19 Sep 2015 20:32:39 +0200 Subject: [PATCH] Fix TS repair depot idle overlay This was an idle animation in the original, and this and "platform" cannot be displayed at the same time anyway. Also increased Tick rate to match idle light. --- mods/ts/rules/gdi-structures.yaml | 2 +- mods/ts/sequences/structures.yaml | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index 259074a9e4..d911bae8c3 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -233,7 +233,7 @@ GADEPT: Sequence: idle-light WithIdleOverlay@GROUND: Sequence: ground - WithRepairOverlay@CIRCUITS: + WithIdleOverlay@CIRCUITS: Sequence: circuits WithRepairOverlay@CRANE: Sequence: crane diff --git a/mods/ts/sequences/structures.yaml b/mods/ts/sequences/structures.yaml index 21d42b72d3..beaef28e60 100644 --- a/mods/ts/sequences/structures.yaml +++ b/mods/ts/sequences/structures.yaml @@ -1073,10 +1073,12 @@ gadept.gdi: circuits: gtdept_a Length: 5 ZOffset: -1c511 + Tick: 120 damaged-circuits: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 + Tick: 120 crane: gtdept_c Length: 16 platform: gtdept_d @@ -1129,10 +1131,12 @@ gadept.nod: circuits: gtdept_a Length: 5 ZOffset: -1c511 + Tick: 120 damaged-circuits: gtdept_a Start: 5 Length: 5 ZOffset: -1c511 + Tick: 120 crane: gtdept_c Length: 16 platform: gtdept_d