#289 lobby title should show servername -- fixed
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@@ -180,6 +180,9 @@ namespace OpenRA.Widgets.Delegates
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if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
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MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
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Map = Game.modData.AvailableMaps[MapUid];
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var title = Widget.RootWidget.GetWidget<LabelWidget>("LOBBY_TITLE");
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title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName;
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}
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bool hasJoined = false;
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