Add missing timestamp to dedicated server logs.

This commit is contained in:
Paul Chote
2016-04-02 17:09:52 +01:00
parent 03b56b0337
commit 4b0aa77ce5
2 changed files with 4 additions and 4 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Server
settings.Map = modData.MapCache.ChooseInitialMap(settings.Map, new MersenneTwister());
Console.WriteLine("Starting dedicated server for mod: " + mod);
Console.WriteLine("[{0}] Starting dedicated server for mod: {1}", DateTime.Now.ToString(settings.TimestampFormat), mod);
while (true)
{
var server = new Server(new IPEndPoint(IPAddress.Any, settings.ListenPort), settings, modData, true);
@@ -45,13 +45,13 @@ namespace OpenRA.Server
Thread.Sleep(1000);
if (server.State == ServerState.GameStarted && server.Conns.Count < 1)
{
Console.WriteLine("No one is playing, shutting down...");
Console.WriteLine("[{0}] No one is playing, shutting down...", DateTime.Now.ToString(settings.TimestampFormat));
server.Shutdown();
break;
}
}
Console.WriteLine("Starting a new server instance...");
Console.WriteLine("[{0}] Starting a new server instance...", DateTime.Now.ToString(settings.TimestampFormat));
}
}
}