sight moved to Unit/Building

This commit is contained in:
Chris Forbes
2010-01-11 18:37:35 +13:00
parent 50b138e2de
commit 4b19f1dfe5
7 changed files with 83 additions and 192 deletions

View File

@@ -15,6 +15,7 @@ namespace OpenRa.Game.Traits
public readonly ArmorType Armor = ArmorType.none;
public readonly bool Crewed = false; // replace with trait?
public readonly int InitialFacing = 128;
public readonly int Sight = 0;
}
class BuildingInfo : OwnedActorInfo, ITraitInfo