use pre-multiplied alpha for cloak effects
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@@ -103,6 +103,7 @@
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UpgradeMinEnabledLevel: 1
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InitialDelay: 0
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CloakDelay: 90
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IsPlayerPalette: true
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^Building:
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Inherits: ^BasicBuilding
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@@ -208,6 +209,7 @@
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UpgradeMinEnabledLevel: 1
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InitialDelay: 0
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CloakDelay: 90
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IsPlayerPalette: true
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MustBeDestroyed:
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^BuildingPlug:
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@@ -307,6 +309,7 @@
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UpgradeMinEnabledLevel: 1
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InitialDelay: 0
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CloakDelay: 90
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IsPlayerPalette: true
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^Soldier:
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Inherits: ^Infantry
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@@ -406,6 +409,7 @@
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UpgradeMinEnabledLevel: 1
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InitialDelay: 0
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CloakDelay: 90
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IsPlayerPalette: true
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MustBeDestroyed:
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RenderSprites:
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ThrowsShrapnel:
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