Reorganize actor and smudge loading.
The actor and smudge definitions are now stored as raw MiniYamlNodes in the map. It is now the responsibility of the consumers to parse these into real objects.
This commit is contained in:
@@ -26,12 +26,12 @@ namespace OpenRA.Editor
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public void Apply(Surface surface)
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{
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if (surface.Map.Actors.Value.Any(a => a.Value.Location() == surface.GetBrushLocation()))
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if (surface.Actors.Any(a => a.Value.Location() == surface.GetBrushLocation()))
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return;
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var owner = surface.NewActorOwner;
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var id = NextActorName(surface);
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surface.Map.Actors.Value[id] = new ActorReference(actorTemplate.Info.Name.ToLowerInvariant())
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surface.Actors[id] = new ActorReference(actorTemplate.Info.Name.ToLowerInvariant())
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{
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new LocationInit(surface.GetBrushLocation()),
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new OwnerInit(owner)
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@@ -44,7 +44,7 @@ namespace OpenRA.Editor
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for (;;)
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{
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var possible = "Actor{0}".F(id++);
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if (!surface.Map.Actors.Value.ContainsKey(possible)) return possible;
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if (!surface.Actors.ContainsKey(possible)) return possible;
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}
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}
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}
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@@ -128,7 +128,7 @@ namespace OpenRA.Editor
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// but this breaks the game pretty badly.
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if (map.PlayerDefinitions.Count == 0)
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{
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var players = new MapPlayers(map.Rules, map.GetSpawnPoints().Length);
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var players = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length);
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map.PlayerDefinitions = players.ToMiniYaml();
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}
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@@ -415,7 +415,7 @@ namespace OpenRA.Editor
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map.ResizeCordon((int)nmd.CordonLeft.Value, (int)nmd.CordonTop.Value,
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(int)nmd.CordonRight.Value, (int)nmd.CordonBottom.Value);
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var players = new MapPlayers(map.Rules, map.GetSpawnPoints().Length);
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var players = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length);
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map.PlayerDefinitions = players.ToMiniYaml();
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map.FixOpenAreas(Program.Rules);
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@@ -506,7 +506,7 @@ namespace OpenRA.Editor
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void SetupDefaultPlayers(object sender, EventArgs e)
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{
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dirty = true;
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var players = new MapPlayers(surface1.Map.Rules, surface1.Map.GetSpawnPoints().Length);
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var players = new MapPlayers(surface1.Map.Rules, surface1.Map.SpawnPoints.Value.Length);
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surface1.Map.PlayerDefinitions = players.ToMiniYaml();
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surface1.Chunks.Clear();
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@@ -43,6 +43,7 @@ namespace OpenRA.Editor
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class Surface : Control
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{
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public Map Map { get; private set; }
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public Dictionary<string, ActorReference> Actors { get; private set; }
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public TileSet TileSet { get; private set; }
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public TileSetRenderer TileSetRenderer { get; private set; }
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public IPalette Palette { get; private set; }
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@@ -84,6 +85,9 @@ namespace OpenRA.Editor
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public void Bind(Map m, TileSet ts, TileSetRenderer tsr, IPalette p, IPalette pp)
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{
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Map = m;
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if (m != null)
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Actors = m.ActorDefinitions.ToDictionary(n => n.Key, n => new ActorReference(n.Value.Value, n.Value.ToDictionary()));
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TileSet = ts;
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TileSetRenderer = tsr;
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Palette = p;
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@@ -132,7 +136,7 @@ namespace OpenRA.Editor
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{
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base.OnDoubleClick(e);
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var x = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
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var x = Actors.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
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if (x.Key != null)
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ActorDoubleClicked(x);
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}
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@@ -203,8 +207,8 @@ namespace OpenRA.Editor
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currentTool = null;
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var key = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == brushLocation);
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if (key.Key != null) Map.Actors.Value.Remove(key.Key);
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var key = Actors.FirstOrDefault(a => a.Value.Location() == brushLocation);
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if (key.Key != null) Actors.Remove(key.Key);
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if (Map.MapResources.Value[brushLocation].Type != 0)
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{
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@@ -456,7 +460,7 @@ namespace OpenRA.Editor
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height * (TileSetRenderer.TileSize * Zoom));
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}
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foreach (var ar in Map.Actors.Value)
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foreach (var ar in Actors)
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{
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if (actorTemplates.ContainsKey(ar.Value.Type))
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DrawActor(e.Graphics, ar.Value.Location(), actorTemplates[ar.Value.Type],
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@@ -466,7 +470,7 @@ namespace OpenRA.Editor
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}
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if (ShowActorNames)
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foreach (var ar in Map.Actors.Value)
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foreach (var ar in Actors)
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if (!ar.Key.StartsWith("Actor")) // if it has a custom name
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e.Graphics.DrawStringContrast(Font, ar.Key,
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(int)(ar.Value.Location().X * TileSetRenderer.TileSize * Zoom + Offset.X),
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@@ -500,7 +504,7 @@ namespace OpenRA.Editor
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if (currentTool == null)
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{
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var x = Map.Actors.Value.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
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var x = Actors.FirstOrDefault(a => a.Value.Location() == GetBrushLocation());
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if (x.Key != null && actorTemplates.ContainsKey(x.Value.Type))
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DrawActorBorder(e.Graphics, x.Value.Location(), actorTemplates[x.Value.Type]);
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}
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@@ -221,13 +221,11 @@ namespace OpenRA
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return videos;
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}
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[FieldLoader.Ignore] public Lazy<Dictionary<string, ActorReference>> Actors;
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public Rectangle Bounds;
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// Yaml map data
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[FieldLoader.Ignore] public Lazy<List<SmudgeReference>> Smudges;
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public Lazy<CPos[]> SpawnPoints;
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// Yaml map data
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[FieldLoader.Ignore] public List<MiniYamlNode> RuleDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> SequenceDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> VoxelSequenceDefinitions = new List<MiniYamlNode>();
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@@ -237,6 +235,9 @@ namespace OpenRA
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[FieldLoader.Ignore] public List<MiniYamlNode> TranslationDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> PlayerDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> ActorDefinitions = new List<MiniYamlNode>();
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[FieldLoader.Ignore] public List<MiniYamlNode> SmudgeDefinitions = new List<MiniYamlNode>();
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// Binary map data
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[FieldLoader.Ignore] public byte TileFormat = 2;
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@@ -294,8 +295,8 @@ namespace OpenRA
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MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(tileShape, size)),
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MapTiles = makeMapTiles,
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MapHeight = makeMapHeight,
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Actors = Exts.Lazy(() => new Dictionary<string, ActorReference>()),
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Smudges = Exts.Lazy(() => new List<SmudgeReference>())
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SpawnPoints = Exts.Lazy(() => new CPos[0])
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};
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map.PostInit();
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@@ -345,29 +346,17 @@ namespace OpenRA
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Visibility = MapVisibility.MissionSelector;
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}
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Actors = Exts.Lazy(() =>
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SpawnPoints = Exts.Lazy(() =>
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{
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var ret = new Dictionary<string, ActorReference>();
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foreach (var kv in nd["Actors"].ToDictionary())
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ret.Add(kv.Key, new ActorReference(kv.Value.Value, kv.Value.ToDictionary()));
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return ret;
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});
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// Smudges
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Smudges = Exts.Lazy(() =>
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{
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var ret = new List<SmudgeReference>();
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foreach (var name in nd["Smudges"].ToDictionary().Keys)
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var spawns = new List<CPos>();
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foreach (var kv in ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
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{
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var vals = name.Split(' ');
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var loc = vals[1].Split(',');
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ret.Add(new SmudgeReference(vals[0], new int2(
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Exts.ParseIntegerInvariant(loc[0]),
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Exts.ParseIntegerInvariant(loc[1])),
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Exts.ParseIntegerInvariant(vals[2])));
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var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
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spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
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}
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return ret;
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return spawns.ToArray();
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});
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RuleDefinitions = MiniYaml.NodesOrEmpty(yaml, "Rules");
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@@ -379,6 +368,9 @@ namespace OpenRA
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TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
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PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
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ActorDefinitions = MiniYaml.NodesOrEmpty(yaml, "Actors");
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SmudgeDefinitions = MiniYaml.NodesOrEmpty(yaml, "Smudges");
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MapTiles = Exts.Lazy(LoadMapTiles);
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MapResources = Exts.Lazy(LoadResourceTiles);
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MapHeight = Exts.Lazy(LoadMapHeight);
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@@ -448,14 +440,6 @@ namespace OpenRA
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return rules.Value;
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}
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public CPos[] GetSpawnPoints()
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{
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return Actors.Value.Values
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.Where(a => a.Type == "mpspawn")
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.Select(a => (CPos)a.InitDict.Get<LocationInit>().Value(null))
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.ToArray();
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}
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public void Save(string toPath)
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{
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MapFormat = 7;
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@@ -489,10 +473,8 @@ namespace OpenRA
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root.Add(new MiniYamlNode("Players", null, PlayerDefinitions));
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root.Add(new MiniYamlNode("Actors", null,
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Actors.Value.Select(x => new MiniYamlNode(x.Key, x.Value.Save())).ToList()));
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root.Add(new MiniYamlNode("Smudges", MiniYaml.FromList<SmudgeReference>(Smudges.Value)));
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root.Add(new MiniYamlNode("Actors", null, ActorDefinitions));
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root.Add(new MiniYamlNode("Smudges", null, SmudgeDefinitions));
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root.Add(new MiniYamlNode("Rules", null, RuleDefinitions));
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root.Add(new MiniYamlNode("Sequences", null, SequenceDefinitions));
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root.Add(new MiniYamlNode("VoxelSequences", null, VoxelSequenceDefinitions));
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@@ -119,7 +119,7 @@ namespace OpenRA
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Type = m.Type;
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Author = m.Author;
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Bounds = m.Bounds;
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SpawnPoints = m.GetSpawnPoints();
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SpawnPoints = m.SpawnPoints.Value;
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CustomPreview = m.CustomPreview;
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Status = MapStatus.Available;
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Class = classification;
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@@ -1,31 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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namespace OpenRA
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{
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public struct SmudgeReference
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{
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public readonly string Type;
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public readonly int2 Location;
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public readonly int Depth;
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public SmudgeReference(string type, int2 location, int depth)
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{
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Type = type;
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Location = location;
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Depth = depth;
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}
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public override string ToString()
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{
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return "{0} {1},{2} {3}".F(Type, Location.X, Location.Y, Depth);
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}
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}
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}
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@@ -249,7 +249,6 @@
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<Compile Include="FileSystem\ZipFile.cs" />
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<Compile Include="FileSystem\BigFile.cs" />
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<Compile Include="Map\PlayerReference.cs" />
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<Compile Include="Map\SmudgeReference.cs" />
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<Compile Include="Map\TileReference.cs" />
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<Compile Include="Map\TileSet.cs" />
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<Compile Include="FieldLoader.cs" />
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Lint
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{
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public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
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{
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var actorTypes = map.Actors.Value.Values.Select(a => a.Type);
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var actorTypes = map.ActorDefinitions.Select(a => a.Value.Value);
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foreach (var actor in actorTypes)
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if (!map.Rules.Actors.Keys.Contains(actor.ToLowerInvariant()))
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emitError("Actor {0} is not defined by any rule.".F(actor));
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@@ -789,7 +789,7 @@ namespace OpenRA.Mods.Common.Server
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int spawnPoint;
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if (!Exts.TryParseIntegerInvariant(parts[1], out spawnPoint)
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|| spawnPoint < 0 || spawnPoint > server.Map.GetSpawnPoints().Length)
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|| spawnPoint < 0 || spawnPoint > server.Map.SpawnPoints.Value.Length)
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{
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Log.Write("server", "Invalid spawn point: {0}", parts[1]);
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return true;
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
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public void WorldLoaded(World world, WorldRenderer wr)
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{
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var spawns = world.Map.GetSpawnPoints();
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var spawns = world.Map.SpawnPoints.Value;
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var taken = world.LobbyInfo.Clients.Where(c => c.SpawnPoint != 0 && c.Slot != null)
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.Select(c => spawns[c.SpawnPoint - 1]).ToList();
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var available = spawns.Except(taken).ToList();
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@@ -72,16 +72,27 @@ namespace OpenRA.Mods.Common.Traits
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}
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// Add map smudges
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foreach (var s in w.Map.Smudges.Value.Where(s => smudges.ContainsKey(s.Type)))
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foreach (var s in w.Map.SmudgeDefinitions)
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{
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var name = s.Key;
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var vals = name.Split(' ');
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var type = vals[0];
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if (!smudges.ContainsKey(type))
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continue;
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var loc = vals[1].Split(',');
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var cell = new CPos(Exts.ParseIntegerInvariant(loc[0]), Exts.ParseIntegerInvariant(loc[1]));
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var depth = Exts.ParseIntegerInvariant(vals[2]);
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var smudge = new Smudge
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{
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Type = s.Type,
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Depth = s.Depth,
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Sprite = smudges[s.Type][s.Depth]
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Type = type,
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Depth = depth,
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Sprite = smudges[type][depth]
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};
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tiles.Add((CPos)s.Location, smudge);
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tiles.Add(cell, smudge);
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}
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}
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@@ -25,17 +25,19 @@ namespace OpenRA.Mods.Common.Traits
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public void WorldLoaded(World world, WorldRenderer wr)
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{
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foreach (var actorReference in world.Map.Actors.Value)
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foreach (var kv in world.Map.ActorDefinitions)
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{
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var actorReference = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
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// if there is no real player associated, dont spawn it.
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var ownerName = actorReference.Value.InitDict.Get<OwnerInit>().PlayerName;
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var ownerName = actorReference.InitDict.Get<OwnerInit>().PlayerName;
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if (!world.Players.Any(p => p.InternalName == ownerName))
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continue;
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var initDict = actorReference.Value.InitDict;
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var initDict = actorReference.InitDict;
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initDict.Add(new SkipMakeAnimsInit());
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var actor = world.CreateActor(actorReference.Value.Type, initDict);
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Actors[actorReference.Key] = actor;
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var actor = world.CreateActor(actorReference.Type, initDict);
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Actors[kv.Key] = actor;
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LastMapActorID = actor.ActorID;
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}
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}
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@@ -150,8 +150,6 @@ namespace OpenRA.Mods.Common.UtilityCommands
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map.MapSize = new int2(mapSize, mapSize);
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map.Bounds = Rectangle.FromLTRB(offsetX, offsetY, offsetX + width, offsetY + height);
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map.Smudges = Exts.Lazy(() => new List<SmudgeReference>());
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map.Actors = Exts.Lazy(() => new Dictionary<string, ActorReference>());
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map.MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(TileShape.Rectangle, size));
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map.MapTiles = Exts.Lazy(() => new CellLayer<TerrainTile>(TileShape.Rectangle, size));
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@@ -190,26 +188,28 @@ namespace OpenRA.Mods.Common.UtilityCommands
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{
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if (kv.First <= 7)
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{
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var a = new ActorReference("mpspawn")
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var ar = new ActorReference("mpspawn")
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{
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new LocationInit((CPos)kv.Second),
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new OwnerInit("Neutral")
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};
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map.Actors.Value.Add("Actor" + map.Actors.Value.Count.ToString(), a);
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map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
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}
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else
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{
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var a = new ActorReference("waypoint")
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var ar = new ActorReference("waypoint")
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{
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new LocationInit((CPos)kv.Second),
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new OwnerInit("Neutral")
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};
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map.Actors.Value.Add("waypoint" + kv.First, a);
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map.ActorDefinitions.Add(new MiniYamlNode("waypoint" + kv.First, ar.Save()));
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}
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}
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// Create default player definitions only if there are no players to import
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mapPlayers = new MapPlayers(map.Rules, (players.Count == 0) ? map.GetSpawnPoints().Length : 0);
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mapPlayers = new MapPlayers(map.Rules, (players.Count == 0) ? map.SpawnPoints.Value.Length : 0);
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foreach (var p in players)
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LoadPlayer(file, p, legacyMapFormat == IniMapFormat.RedAlert);
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map.PlayerDefinitions = mapPlayers.ToMiniYaml();
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@@ -295,12 +295,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
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if (o != 255 && overlayActorMapping.ContainsKey(redAlertOverlayNames[o]))
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{
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map.Actors.Value.Add("Actor" + actorCount++,
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new ActorReference(overlayActorMapping[redAlertOverlayNames[o]])
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{
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new LocationInit(cell),
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new OwnerInit("Neutral")
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});
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var ar = new ActorReference(overlayActorMapping[redAlertOverlayNames[o]])
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{
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new LocationInit(cell),
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new OwnerInit("Neutral")
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};
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map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
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}
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}
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}
|
||||
@@ -315,12 +316,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
foreach (var kv in terrain)
|
||||
{
|
||||
var loc = Exts.ParseIntegerInvariant(kv.Key);
|
||||
map.Actors.Value.Add("Actor" + actorCount++,
|
||||
new ActorReference(kv.Value.ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
var ar = new ActorReference(kv.Value.ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
};
|
||||
|
||||
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -355,12 +357,15 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
map.MapResources.Value[cell] = new ResourceTile(res.First, res.Second);
|
||||
|
||||
if (overlayActorMapping.ContainsKey(kv.Value.ToLower()))
|
||||
map.Actors.Value.Add("Actor" + actorCount++,
|
||||
new ActorReference(overlayActorMapping[kv.Value.ToLower()])
|
||||
{
|
||||
new LocationInit(cell),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
{
|
||||
var ar = new ActorReference(overlayActorMapping[kv.Value.ToLower()])
|
||||
{
|
||||
new LocationInit(cell),
|
||||
new OwnerInit("Neutral")
|
||||
};
|
||||
|
||||
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -373,12 +378,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
foreach (var kv in terrain)
|
||||
{
|
||||
var loc = Exts.ParseIntegerInvariant(kv.Key);
|
||||
map.Actors.Value.Add("Actor" + actorCount++,
|
||||
new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
});
|
||||
var ar = new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
|
||||
{
|
||||
new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
|
||||
new OwnerInit("Neutral")
|
||||
};
|
||||
|
||||
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -420,7 +426,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
if (!rules.Actors.ContainsKey(parts[1].ToLowerInvariant()))
|
||||
errorHandler("Ignoring unknown actor type: `{0}`".F(parts[1].ToLowerInvariant()));
|
||||
else
|
||||
map.Actors.Value.Add("Actor" + actorCount++, actor);
|
||||
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, actor.Save()));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
@@ -436,7 +442,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
// loc=type,loc,depth
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = Exts.ParseIntegerInvariant(parts[1]);
|
||||
map.Smudges.Value.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % mapSize, loc / mapSize), Exts.ParseIntegerInvariant(parts[2])));
|
||||
var key = "{0} {1},{2} {3}".F(parts[0].ToLowerInvariant(), loc % mapSize, loc / mapSize, Exts.ParseIntegerInvariant(parts[2]));
|
||||
map.SmudgeDefinitions.Add(new MiniYamlNode(key, ""));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -297,7 +297,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
return null;
|
||||
|
||||
map.RequiresMod = mod;
|
||||
var players = new MapPlayers(map.Rules, map.GetSpawnPoints().Length);
|
||||
var players = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length);
|
||||
map.PlayerDefinitions = players.ToMiniYaml();
|
||||
|
||||
return map;
|
||||
@@ -314,8 +314,6 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
map.MapSize = new int2(mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth);
|
||||
map.Bounds = new Rectangle(MapCordonWidth, MapCordonWidth, mapSize.Width, mapSize.Height);
|
||||
|
||||
map.Smudges = Exts.Lazy(() => new List<SmudgeReference>());
|
||||
map.Actors = Exts.Lazy(() => new Dictionary<string, ActorReference>());
|
||||
map.MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(TileShape.Rectangle, new Size(map.MapSize.X, map.MapSize.Y)));
|
||||
map.MapTiles = Exts.Lazy(() => new CellLayer<TerrainTile>(TileShape.Rectangle, new Size(map.MapSize.X, map.MapSize.Y)));
|
||||
|
||||
@@ -357,7 +355,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
new LocationInit(locationOnMap),
|
||||
new OwnerInit(kvp.Second)
|
||||
};
|
||||
map.Actors.Value.Add("Actor" + map.Actors.Value.Count, a);
|
||||
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, a.Save()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user