Fix palette issues with Oil Derricks and walls (fixes #501).
This commit is contained in:
40
OpenRA.Mods.Cnc/CncWaterPaletteRotation.cs
Normal file
40
OpenRA.Mods.Cnc/CncWaterPaletteRotation.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Traits;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Mods.Cnc
|
||||
{
|
||||
class CncWaterPaletteRotationInfo : TraitInfo<CncWaterPaletteRotation> {}
|
||||
|
||||
class CncWaterPaletteRotation : ITick, IPaletteModifier
|
||||
{
|
||||
|
||||
float t = 0;
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
t += .25f;
|
||||
}
|
||||
|
||||
public void AdjustPalette(Dictionary<string,Palette> palettes)
|
||||
{
|
||||
// Only modify the terrain palette
|
||||
var pal = palettes["terrain"];
|
||||
|
||||
var copy = (uint[])pal.Values.Clone();
|
||||
var rotate = (int)t % 7;
|
||||
for (int i = 0; i < 7; i++)
|
||||
pal.SetColor(0x20 + (rotate + i) % 7, copy[0x20 + i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user