Fix palette issues with Oil Derricks and walls (fixes #501).

This commit is contained in:
Paul Chote
2011-01-29 13:21:55 +13:00
parent 9b17bfe697
commit 4b538fd2fe
7 changed files with 56 additions and 28 deletions

View File

@@ -49,14 +49,15 @@ World:
ObserverWidget: OBSERVER_ROOT
ScreenShaker:
NukePaletteEffect:
WaterPaletteRotation:
CncMode: true
CncWaterPaletteRotation:
BuildingInfluence:
UnitInfluence:
BridgeLayer:
Bridges: bridge1, bridge2, bridge3, bridge4
PaletteFromCurrentTileset:
PaletteFromCurrentTileset@terrain:
Name: terrain
PaletteFromCurrentTileset@static:
Name: staticterrain
PaletteFromFile@chrome:
Name: chrome
Filename: temperat.pal
@@ -97,7 +98,7 @@ World:
ResourceLayer:
ResourceType@green-tib:
ResourceType: 1
Palette: terrain
Palette: staticterrain
TerrainType: Tiberium
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
ValuePerUnit: 30
@@ -107,7 +108,7 @@ World:
AllowUnderActors: false
ResourceType@blue-tib:
ResourceType: 2
Palette: terrain
Palette: staticterrain
TerrainType: BlueTiberium
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
ValuePerUnit: 60