Fix palette issues with Oil Derricks and walls (fixes #501).
This commit is contained in:
@@ -49,14 +49,15 @@ World:
|
||||
ObserverWidget: OBSERVER_ROOT
|
||||
ScreenShaker:
|
||||
NukePaletteEffect:
|
||||
WaterPaletteRotation:
|
||||
CncMode: true
|
||||
CncWaterPaletteRotation:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
BridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
PaletteFromCurrentTileset:
|
||||
PaletteFromCurrentTileset@terrain:
|
||||
Name: terrain
|
||||
PaletteFromCurrentTileset@static:
|
||||
Name: staticterrain
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
@@ -97,7 +98,7 @@ World:
|
||||
ResourceLayer:
|
||||
ResourceType@green-tib:
|
||||
ResourceType: 1
|
||||
Palette: terrain
|
||||
Palette: staticterrain
|
||||
TerrainType: Tiberium
|
||||
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
|
||||
ValuePerUnit: 30
|
||||
@@ -107,7 +108,7 @@ World:
|
||||
AllowUnderActors: false
|
||||
ResourceType@blue-tib:
|
||||
ResourceType: 2
|
||||
Palette: terrain
|
||||
Palette: staticterrain
|
||||
TerrainType: BlueTiberium
|
||||
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
|
||||
ValuePerUnit: 60
|
||||
|
||||
Reference in New Issue
Block a user