reorder hotkeys
the way they appear in the GUI and similiar ones together
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@@ -148,7 +148,6 @@ namespace OpenRA.GameRules
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public Hotkey CycleBaseKey = new Hotkey(Keycode.BACKSPACE, Modifiers.None);
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public Hotkey ToLastEventKey = new Hotkey(Keycode.SPACE, Modifiers.None);
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public Hotkey ToSelectionKey = new Hotkey(Keycode.HOME, Modifiers.None);
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public Hotkey ToggleStatusBarsKey = new Hotkey(Keycode.INSERT, Modifiers.None);
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public Hotkey SelectAllUnitsKey = new Hotkey(Keycode.A, Modifiers.Ctrl);
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public Hotkey PauseKey = new Hotkey(Keycode.F9, Modifiers.None);
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@@ -156,14 +155,16 @@ namespace OpenRA.GameRules
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public Hotkey PowerDownKey = new Hotkey(Keycode.F11, Modifiers.None);
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public Hotkey RepairKey = new Hotkey(Keycode.F12, Modifiers.None);
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public Hotkey CycleTabsKey = new Hotkey(Keycode.TAB, Modifiers.None);
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public Hotkey ToggleStatusBarsKey = new Hotkey(Keycode.INSERT, Modifiers.None);
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public Hotkey AttackMoveKey = new Hotkey(Keycode.A, Modifiers.None);
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public Hotkey StopKey = new Hotkey(Keycode.S, Modifiers.None);
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public Hotkey ScatterKey = new Hotkey(Keycode.X, Modifiers.None);
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public Hotkey DeployKey = new Hotkey(Keycode.F, Modifiers.None);
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public Hotkey StanceCycleKey = new Hotkey(Keycode.Z, Modifiers.None);
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public Hotkey GuardKey = new Hotkey(Keycode.D, Modifiers.None);
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public Hotkey CycleTabsKey = new Hotkey(Keycode.TAB, Modifiers.None);
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}
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public class IrcSettings
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