Allow multiple terrain (tile) categories

This commit is contained in:
rob-v
2017-05-23 16:41:03 +02:00
committed by reaperrr
parent 3abd65052c
commit 4b9c6c4746
3 changed files with 16 additions and 5 deletions

View File

@@ -56,9 +56,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
panel.RemoveChildren();
var tileIds = tileset.Templates
.Where(t => t.Value.Category == category)
.Select(t => t.Value.Id);
var categoryTiles = tileset.Templates.Where(t => t.Value.Categories.Contains(category)).Select(t => t.Value).ToList();
var tileIds = categoryTiles.Where(t => t.Categories[0] == category)
.Concat(categoryTiles.Where(t => t.Categories[0] != category))
.Select(t => t.Id);
foreach (var t in tileIds)
{