Implement reveal-on-fire.

This commit is contained in:
Zimmermann Gyula
2017-01-08 18:22:46 +01:00
parent bd3639e81d
commit 4bce601db2
5 changed files with 88 additions and 0 deletions

View File

@@ -341,6 +341,7 @@
Palette: pips
ReferencePoint: Bottom, Right
RequiresCondition: hospitalheal
RevealOnFire:
^RegularInfantryDeath:
WithDeathAnimation@normal:
@@ -520,6 +521,7 @@
RequiresCondition: criticalspeed
Modifier: 60
Carryable:
RevealOnFire:
^Tank:
Inherits: ^Vehicle
@@ -592,6 +594,7 @@
MustBeDestroyed:
RenderVoxels:
WithVoxelBody:
RevealOnFire:
^Helicopter:
Inherits: ^Aircraft
@@ -662,6 +665,7 @@
HiddenUnderFog:
Guardable:
WithSpriteBody:
RevealOnFire:
^BlossomTree:
Inherits@1: ^SpriteActor
@@ -747,6 +751,7 @@
Range: 6c0
DetectCloaked:
Range: 5c0
RevealOnFire:
^Train:
Inherits@1: ^EmpDisable

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@@ -218,6 +218,7 @@ GAARTY:
NoTransformSounds:
Voice: Move
WithMuzzleOverlay:
RevealOnFire:
NAMISL:
Inherits: ^Building

View File

@@ -165,6 +165,8 @@ TTNK:
AutoTarget:
Carryable:
RequiresCondition: undeployed
RevealOnFire:
ArmamentNames: primary, deployed
ART2:
Inherits: ^Tank