factor out some hardcoded constants from various Heli activities
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@@ -29,6 +29,8 @@ namespace OpenRA.Traits
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{
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public readonly string[] RepairBuildings = { "fix" };
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public readonly string[] RearmBuildings = { "hpad" };
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public readonly int CruiseAltitude = 20;
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public readonly int IdealSeparation = 80;
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public object Create(Actor self) { return new Helicopter(self); }
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}
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