Mute shellmap combat

This commit is contained in:
Paul Chote
2010-10-14 20:03:36 +13:00
parent 9c944924de
commit 4bdf675def
3 changed files with 19 additions and 5 deletions

View File

@@ -24,6 +24,7 @@ namespace OpenRA.Mods.RA
{
Game.MoveViewport((.5f * (w.Map.TopLeft + w.Map.BottomRight).ToFloat2()).ToInt2());
Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
Sound.SoundVolumeModifier = 0f;
}
int ticks = 0;