Add support for TS-style random tile variants.
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@@ -77,7 +77,18 @@ namespace OpenRA.Mods.TS.UtilityCommands
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Console.WriteLine("\tTemplate@{0}:", templateIndex);
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Console.WriteLine("\t\tCategory: {0}", sectionCategory);
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Console.WriteLine("\t\tId: {0}", templateIndex);
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Console.WriteLine("\t\tImage: {0}{1:D2}.{2}", sectionFilename, i, extension);
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var images = new List<string>();
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images.Add("{0}{1:D2}.{2}".F(sectionFilename, i, extension));
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for (var v = 'a'; v <= 'z'; v++)
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{
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var variant = "{0}{1:D2}{2}.{3}".F(sectionFilename, i, v, extension);
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if (GlobalFileSystem.Exists(variant))
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images.Add(variant);
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}
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Console.WriteLine("\t\tImage: {0}", images.JoinWith(", "));
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var templateWidth = s.ReadUInt32();
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var templateHeight = s.ReadUInt32();
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