Add support for TS-style random tile variants.

This commit is contained in:
Paul Chote
2015-03-28 19:05:50 +00:00
parent 0b4ec5a815
commit 4be5334a0e
10 changed files with 285 additions and 250 deletions

View File

@@ -390,7 +390,7 @@ namespace OpenRA.TilesetBuilder
var template = new TerrainTemplateInfo(
id: cur,
image: "{0}{1:00}".F(txtTilesetName.Text, cur),
image: new[] { "{0}{1:00}".F(txtTilesetName.Text, cur) },
size: new int2(tp.Width, tp.Height),
tiles: tiles);