From 4bf484bbe924b140c1956099dd74b9367dc52f08 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 19 Apr 2011 18:39:31 +1200 Subject: [PATCH] make paratroopers use FlyAttack rather than FlyAttackLoop --- OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs b/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs index d0bf1cbac3..ab4bb2532a 100755 --- a/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs +++ b/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs @@ -62,12 +62,13 @@ namespace OpenRA.Mods.RA }); a.CancelActivity(); - a.QueueActivity(new FlyAttackLoop(order.TargetLocation)); + a.QueueActivity(new FlyAttack(Target.FromOrder(order))); a.Trait().SetLZ(order.TargetLocation); var cargo = a.Trait(); foreach (var i in items) - cargo.Load(a, self.World.CreateActor(false, i.ToLowerInvariant(), new TypeDictionary { new OwnerInit( a.Owner ) })); + cargo.Load(a, self.World.CreateActor(false, i.ToLowerInvariant(), + new TypeDictionary { new OwnerInit( a.Owner ) })); }); } }