Move more traits from Mods.RA to Mods.Common

This commit is contained in:
reaperrr
2014-12-14 14:18:02 +01:00
parent 8723aa86fb
commit 4bf50c9153
7 changed files with 10 additions and 9 deletions

View File

@@ -0,0 +1,34 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class RadarColorFromTerrainInfo : ITraitInfo
{
public readonly string Terrain;
public object Create( ActorInitializer init ) { return new RadarColorFromTerrain(init.self,Terrain); }
}
public class RadarColorFromTerrain : IRadarColorModifier
{
Color c;
public RadarColorFromTerrain(Actor self, string terrain)
{
c = self.World.TileSet[self.World.TileSet.GetTerrainIndex(terrain)].Color;
}
public bool VisibleOnRadar(Actor self) { return true; }
public Color RadarColorOverride(Actor self) { return c; }
}
}