diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index d6f6257b41..46482116f7 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -835,6 +835,7 @@ high_tech_factory: Prerequisites: ~techlevel.superweapons, upgrade.hightech ChargeTime: 300 SquadSize: 3 + SquadOffset: -1536, 1024, 0 LongDesc: Ornithopters hit the target with bombs UnitType: ornithopter DisplayBeacon: True diff --git a/mods/d2k/weapons/other.yaml b/mods/d2k/weapons/other.yaml index 1e319897a2..acbd56a10c 100644 --- a/mods/d2k/weapons/other.yaml +++ b/mods/d2k/weapons/other.yaml @@ -52,10 +52,13 @@ WormJaw: OrniBomb: ReloadDelay: 25 Burst: 5 - BurstDelay: 3 - Range: 1c512 + BurstDelay: 4 + Range: 2c0 Projectile: GravityBomb Image: BOMBS + Speed: 64 + Acceleration: 0 + Shadow: true Warhead@1Dam: SpreadDamage Spread: 320 Falloff: 100, 60, 30, 15, 0 @@ -72,11 +75,11 @@ OrniBomb: harvester: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge - SmudgeType: Crater + SmudgeType: SandCrater, RockCrater InvalidTargets: Vehicle, Structure Warhead@3Eff: CreateEffect Explosions: large_explosion - ImpactSounds: NAPALM1.WAV + ImpactSounds: EXPLSML4.WAV Crush: Warhead@1Dam: SpreadDamage