From 4c05d98e9b48c26665695ff8a97d1b51b1c6b732 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 4 Jan 2014 10:51:56 +0100 Subject: [PATCH] removed the build radius restrictions --- CHANGELOG | 1 + mods/d2k/rules/defaults.yaml | 1 - mods/d2k/rules/structures.yaml | 3 --- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index 2e04b7aaa4..d8955a2ec3 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -3,6 +3,7 @@ NEW: Added the Atreides grenadier from the 1.06 patch. Added randomized tiles for Sand and Rock terrain. Display shroud by default again (disable it in the lobby settings). + Removed the build radius restrictions. Red Alert: Tanya can now plant C4 on bridges. Submarine torpedoes can now hit bridges when force fired. diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index c3748d0cf6..ff2438fca9 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -210,7 +210,6 @@ TargetableBuilding: TargetTypes: Ground, C4 Building: - RequiresBaseProvider: true Dimensions: 1,1 Footprint: x TerrainTypes: Rock, Concrete diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 65fd2f16db..4caa512ef0 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -30,9 +30,6 @@ ProductionBar: ProvidesCustomPrerequisite: Prerequisite: Conyard - BaseProvider: - Cooldown: 25 - Range: 30 ^POWER: Inherits: ^Building