diff --git a/mods/cnc/audio/music.yaml b/mods/cnc/audio/music.yaml index 363ef9c569..f65d698efb 100644 --- a/mods/cnc/audio/music.yaml +++ b/mods/cnc/audio/music.yaml @@ -1,68 +1,72 @@ -aoi: Act on Instinct -aoi2: Act on Instinct (Voiced) - Filename: aoi - Extension: var +aoi: Act On Instinct airstrik: Air Strike -befeared: To be Feared -befeared2: To be Feared (Voiced) - Filename: befeared - Extension: var -80mx226m: C&C 80's mix ccthang: C&C Thang -ind2: Canyon Chase -chrg226m: Depth Charge -crep226m: Creeping Upon -stopthem: Deception (Stop Them) -deception: Deception (Stop Them) (Voiced) - Filename: stopthem - Extension: var +ind2: Canyon Chase (Industrial 2) heavyg: Demolition (Heavy Gear) -die: Die -dril225m: Drill -dron226m: Drone fwp: Fight Win Prevail -fist226m: Iron Fist -warfare: Warfare (Full Stop) +warfare: Full Stop (Warfare) win1: Great Shot! Hidden: true -win2: Great Shot! (Voiced) - Filename: win2 +win2: Great Shot! (SFX) + Filename: win1 Extension: var -heart: Heartbreak (Voiced) - Extension: var -iam: I Am - Destructible Times (Voiced) + Hidden: true +iam: I Am - Times (Credits) ind: Industrial -linefire: In the Line of Fire +linefire: In The Line Of Fire trouble: In Trouble -trouble2: In Trouble (Voiced) - Filename: trouble - Extension: var -justdoit: Just Do it Up -justdoit2: Just Do it Up (Voiced) +justdoit: Just Do It Up +justdoit2: Just Do It Up (SFX) Filename: justdoit Extension: var +jdi_v2: Just Do It Up 2 (Take 'Em out) map1: Map Theme Hidden: true -march: March to Doom -nomercy: No Mercy -nomercy2: No Mercy (Voiced) - Filename: nomercy - Extension: var -otp: On the Prowl -prp: Prepare for Battle -radio: Radio -rain: Rain in the Night -rout: Reaching out (Voiced) - Extension: var -recn226m: Recon -jdi_v2: Just Do it Up 2 (Take em' out) -target: Target (Mechanical Man) -j1: Untamed Land -valkyrie: Ride of the Valkyries -voic226m: Voice Rhythm -outtakes: Outtakes - Hidden: true +march: March To Doom nod_map1: Nod Map Theme Hidden: true nod_win1: Nod Win Theme Hidden: true +nomercy: No Mercy +nomercy2: No Mercy (SFX) + Filename: nomercy + Extension: var +otp: On The Prowl +outtakes: Outtakes (Censored) + Hidden: true +prp: Prepare For Battle +radio: Radio +rain: Rain In The Night +target: Target (Mechanical Man) +j1: Untamed Land (Jungle) +valkyrie: Ride Of The Valkyries + Hidden: true +stopthem: We Will Stop Them (Deception) +deception: We Will Stop Them (SFX) + Filename: stopthem + Extension: var + +# Covert Operations tracks +aoi2: Act On Instinct (SFX) + Filename: aoi + Extension: var +befeared: To Be Feared +befeared2: To Be Feared (SFX) + Filename: befeared + Extension: var +80mx226m: C&C 80's Mix +crep226m: Creeping Upon +chrg226m: Depth Charge +die: Die +dril225m: Drill +dron226m: Drone +fist226m: Iron Fist +heart: Heartbreak + Extension: var +trouble2: In Trouble (SFX) + Filename: trouble + Extension: var +rout: Reaching Out + Extension: var +recn226m: Recon +voic226m: Voice Rhythm diff --git a/mods/d2k/audio/music.yaml b/mods/d2k/audio/music.yaml index 4e811574c1..92249347a1 100644 --- a/mods/d2k/audio/music.yaml +++ b/mods/d2k/audio/music.yaml @@ -1,16 +1,10 @@ -# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k -AMBUSH: The Ambush - Extension: AUD +# requires Dune 2000/DATA/Music copied to OpenRA/Content/d2k/Music ARAKATAK: Attack on Arrakis Extension: AUD -ATREGAIN: The Atreides Gain - Extension: AUD ENTORDOS: Enter the Ordos Extension: AUD FIGHTPWR: Fight for Power Extension: AUD -FREMEN: The Fremen - Extension: AUD HARK_BAT: Harkonnen Battle Extension: AUD LANDSAND: Land of Sand @@ -27,11 +21,17 @@ ROBOTIX: Robotix SCORE: Score Extension: AUD Hidden: true +SPICESCT: Spice Scouting + Extension: AUD +AMBUSH: The Ambush + Extension: AUD +ATREGAIN: The Atreides Gain + Extension: AUD +FREMEN: The Fremen + Extension: AUD SOLDAPPR: The Soldiers Approach Extension: AUD -SPICESCT: Spice Scouting +WAITGAME: The Waiting Game Extension: AUD UNDERCON: Under Construction Extension: AUD -WAITGAME: The Waiting Game - Extension: AUD \ No newline at end of file diff --git a/mods/ra/audio/music.yaml b/mods/ra/audio/music.yaml index 9bb0a7b636..81f0dc7c5d 100644 --- a/mods/ra/audio/music.yaml +++ b/mods/ra/audio/music.yaml @@ -1,22 +1,22 @@ -intro: Intro - Hidden: true -map: Map - Hidden: true -score: Militant Force - Hidden: true -await_r: Await +await_r: Afterlife (Await) bigf226m: Bigfoot -credits: Reload Fire crus226m: Crush dense_r: Dense fac1226m: Face to the Enemy 1 fac2226m: Face to the Enemy 2 fogger1a: Fogger hell226m: Hell March +intro: Intro + Hidden: true +map: Map + Hidden: true mud1a: Mud radio2: Radio 2 +credits: Reload Fire (Credits) rollout: Roll Out -run1226m: Run for your Life +run1226m: Run (For Your Life) +score: Militant Force (Scores) + Hidden: true smsh226m: Smash snake: Snake terminat: Terminate @@ -26,21 +26,22 @@ vector1a: Vector work226m: Workmen # Counterstrike tracks -2nd_hand: The Second Hand -backstab: Backstab -shut_it: Shut It -under3: Underlying Thoughts -chaos2: Chaos -twinmix1: Twin Cannon Remix -vr2: Voice Rhythm 2 araziod: Arazoid +backstab: Backstab +chaos2: Chaos +shut_it: Shut It +2nd_hand: The Second Hand +twinmix1: Twin Cannon (Remix) +under3: Underlying Thoughts +vr2: Voice Rhythm 2 # Aftermath tracks +await: Afterlife (Await) bog: Bog -gloom: Gloom -rpt: Running through Pipes (Mech Man 2) -traction: Traction float_v2: Floating -grndwire: Ground Wire +gloom: Gloom +grndwire: Groundwire +rpt: Running Through Pipes search: The Search +traction: Traction wastelnd: Wasteland