Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions

Add a missing DamageType to missions which re-define weapons
This commit is contained in:
abcdefg30
2015-05-29 18:07:35 +02:00
6 changed files with 6 additions and 6 deletions

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@@ -554,7 +554,7 @@ Weapons:
Versus:
Heavy: 50
Damage: 50
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Voices:

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@@ -392,7 +392,7 @@ NerveGasMissile:
None: 0
Wood: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect

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@@ -562,7 +562,7 @@ Weapons:
Burst: 1
Warhead: SpreadDamage
Damage: 20
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Voices:

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@@ -840,7 +840,7 @@ Weapons:
Burst: 1
Warhead: SpreadDamage
Damage: 20
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Voices:

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@@ -323,7 +323,7 @@ Weapons:
Light: 30
Heavy: 30
Damage: 400
DamageTypes: Prone50Percent, TriggerProne, Explosion
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect
Explosion: large_explosion
WaterExplosion: large_splash

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@@ -2403,7 +2403,7 @@ Weapons:
Maverick:
Warhead@1Dam: SpreadDamage
Damage: 175
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Voices: