Merge pull request #8283 from obrakmann/fix8266_missing_damangetype_in_missions

Add a missing DamageType to missions which re-define weapons
This commit is contained in:
abcdefg30
2015-05-29 18:07:35 +02:00
6 changed files with 6 additions and 6 deletions

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@@ -392,7 +392,7 @@ NerveGasMissile:
None: 0
Wood: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect