Expose FBOs to engine code.

This commit is contained in:
Paul Chote
2013-06-07 22:20:19 +12:00
parent 0e1c12131a
commit 4c8c010506
7 changed files with 145 additions and 2 deletions

View File

@@ -34,7 +34,8 @@ namespace OpenRA.Renderer.Glsl
{
"GL_ARB_vertex_shader",
"GL_ARB_fragment_shader",
"GL_ARB_vertex_buffer_object"
"GL_ARB_vertex_buffer_object",
"GL_ARB_framebuffer_object"
};
public GraphicsDevice(Size size, WindowMode window)