diff --git a/OpenRA.Game/IGraphicsDevice.cs b/OpenRA.Game/IGraphicsDevice.cs index 56a8ab1ed3..a424614cc7 100755 --- a/OpenRA.Game/IGraphicsDevice.cs +++ b/OpenRA.Game/IGraphicsDevice.cs @@ -1,6 +1,6 @@ #region Copyright & License Information /* - * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) + * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, @@ -14,33 +14,33 @@ using OpenRA.Graphics; namespace OpenRA { - [AttributeUsage( AttributeTargets.Assembly )] + [AttributeUsage(AttributeTargets.Assembly)] public class RendererAttribute : Attribute { public readonly Type Type; - public RendererAttribute( Type graphicsDeviceType ) + public RendererAttribute(Type graphicsDeviceType) { - if( !typeof( IDeviceFactory ).IsAssignableFrom( graphicsDeviceType ) ) - throw new InvalidOperationException( "Incorrect type in RendererAttribute" ); + if (!typeof(IDeviceFactory).IsAssignableFrom(graphicsDeviceType)) + throw new InvalidOperationException("Incorrect type in RendererAttribute"); Type = graphicsDeviceType; } } public interface IDeviceFactory { - IGraphicsDevice Create( Size size, WindowMode windowMode ); + IGraphicsDevice Create(Size size, WindowMode windowMode); } public enum BlendMode { None, Alpha, Additive, Subtractive, Multiply } public interface IGraphicsDevice { - IVertexBuffer CreateVertexBuffer( int length ); - ITexture CreateTexture( Bitmap bitmap ); + IVertexBuffer CreateVertexBuffer(int length); + ITexture CreateTexture(Bitmap bitmap); ITexture CreateTexture(); IFrameBuffer CreateFrameBuffer(Size s); - IShader CreateShader( string name ); + IShader CreateShader(string name); Size WindowSize { get; } @@ -48,10 +48,10 @@ namespace OpenRA void Present(); void PumpInput(IInputHandler inputHandler); - void DrawPrimitives( PrimitiveType type, int firstVertex, int numVertices ); + void DrawPrimitives(PrimitiveType type, int firstVertex, int numVertices); - void SetLineWidth( float width ); - void EnableScissor( int left, int top, int width, int height ); + void SetLineWidth(float width); + void EnableScissor(int left, int top, int width, int height); void DisableScissor(); void EnableDepthBuffer(); @@ -65,7 +65,7 @@ namespace OpenRA public interface IVertexBuffer { void Bind(); - void SetData( T[] vertices, int length ); + void SetData(T[] vertices, int length); } public interface IShader @@ -105,7 +105,7 @@ namespace OpenRA public struct Range { public readonly T Start, End; - public Range( T start, T end ) { Start = start; End = end; } + public Range(T start, T end) { Start = start; End = end; } } public enum WindowMode