Remove UnitInfluenceDebug checkbox

This commit is contained in:
Paul Chote
2011-04-09 11:59:25 +12:00
parent c99be90548
commit 4c92293814
4 changed files with 969 additions and 994 deletions

View File

@@ -19,7 +19,6 @@ namespace OpenRA.Traits
public bool FastCharge = false;
public bool DisableShroud = false;
public bool PathDebug = false;
public bool UnitInfluenceDebug = false;
public bool UnlimitedPower;
public bool BuildAnywhere;
@@ -34,7 +33,6 @@ namespace OpenRA.Traits
[Sync] public bool FastBuild;
[Sync] public bool DisableShroud;
[Sync] public bool PathDebug;
[Sync] public bool UnitInfluenceDebug;
[Sync] public bool UnlimitedPower;
[Sync] public bool BuildAnywhere;
@@ -45,7 +43,6 @@ namespace OpenRA.Traits
FastCharge = info.FastCharge;
DisableShroud = info.DisableShroud;
PathDebug = info.PathDebug;
UnitInfluenceDebug = info.UnitInfluenceDebug;
UnlimitedPower = info.UnlimitedPower;
BuildAnywhere = info.BuildAnywhere;
}
@@ -88,11 +85,6 @@ namespace OpenRA.Traits
PathDebug ^= true;
break;
}
case "DevUnitDebug":
{
UnitInfluenceDebug ^= true;
break;
}
case "DevGiveExploration":
{
if (self.World.LocalPlayer == self.Owner)