Remove UnitInfluenceDebug checkbox

This commit is contained in:
Paul Chote
2011-04-09 11:59:25 +12:00
parent c99be90548
commit 4c92293814
4 changed files with 969 additions and 994 deletions

View File

@@ -19,7 +19,6 @@ namespace OpenRA.Traits
public bool FastCharge = false;
public bool DisableShroud = false;
public bool PathDebug = false;
public bool UnitInfluenceDebug = false;
public bool UnlimitedPower;
public bool BuildAnywhere;
@@ -34,7 +33,6 @@ namespace OpenRA.Traits
[Sync] public bool FastBuild;
[Sync] public bool DisableShroud;
[Sync] public bool PathDebug;
[Sync] public bool UnitInfluenceDebug;
[Sync] public bool UnlimitedPower;
[Sync] public bool BuildAnywhere;
@@ -45,7 +43,6 @@ namespace OpenRA.Traits
FastCharge = info.FastCharge;
DisableShroud = info.DisableShroud;
PathDebug = info.PathDebug;
UnitInfluenceDebug = info.UnitInfluenceDebug;
UnlimitedPower = info.UnlimitedPower;
BuildAnywhere = info.BuildAnywhere;
}
@@ -88,11 +85,6 @@ namespace OpenRA.Traits
PathDebug ^= true;
break;
}
case "DevUnitDebug":
{
UnitInfluenceDebug ^= true;
break;
}
case "DevGiveExploration":
{
if (self.World.LocalPlayer == self.Owner)

View File

@@ -43,9 +43,6 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD").BindReadOnly(devTrait, "DisableShroud");
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_SHROUD").OnChange += _ => Order(world, "DevShroud");
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_UNITDEBUG").BindReadOnly(devTrait, "UnitInfluenceDebug");
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_UNITDEBUG").OnChange += _ => Order(world, "DevUnitDebug");
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_PATHDEBUG").BindReadOnly(devTrait, "PathDebug");
devmodeBG.GetWidget<CheckboxWidget>("CHECKBOX_PATHDEBUG").OnChange += _ => Order(world, "DevPathDebug");

View File

@@ -1,489 +1,482 @@
Container@INGAME_ROOT:
Id:INGAME_ROOT
Delegate:IngameChromeDelegate
Children:
WorldInteractionController:
Id:INTERACTION_CONTROLLER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
WorldCommand:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
StrategicProgress@STRATEGIC_PROGRESS:
Id:STRATEGIC_PROGRESS
X: WINDOW_RIGHT/2
Y: 40
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
BuildPalette@INGAME_BUILD_PALETTE:
Id:INGAME_BUILD_PALETTE
X:WINDOW_RIGHT - 250
Y:280
Width:250
Height:500
TabClick: button.aud
BuildPaletteOpen: appear1.aud
BuildPaletteClose: appear1.aud
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
Button@INGAME_DIPLOMACY_BUTTON:
Id:INGAME_DIPLOMACY_BUTTON
X:162
Y:0
Width:160
Height:25
Text:Diplomacy
Bold:True
Button@INGAME_DEVELOPERMODE_BUTTON:
Id:INGAME_DEVELOPERMODE_BUTTON
X:324
Y:0
Width:160
Height:25
Text:Developer Mode
Visible:false
Bold:True
RadarBin@INGAME_RADAR_BIN:
Id:INGAME_RADAR_BIN
WorldInteractionController:INTERACTION_CONTROLLER
PowerBin@INGAME_POWER_BIN:
Id:INGAME_POWER_BIN
MoneyBin@INGAME_MONEY_BIN:
Id:INGAME_MONEY_BIN
X:WINDOW_RIGHT - WIDTH
Y:0
Width:320
Height: 32
SplitOreAndCash: yes
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
Background@DIPLOMACY_BG:
Id:DIPLOMACY_BG
Delegate:DiplomacyDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:450
Height:400
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Diplomacy
Align:Center
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
UseContrast: yes
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
UseContrast: yes
Background@DEVELOPERMODE_BG:
Id:DEVELOPERMODE_BG
Delegate:DeveloperModeDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:350
Height:370
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Developer Mode
Align:Center
Checkbox@CHECKBOX_SHROUD
Id:CHECKBOX_SHROUD
X:30
Y:50
Height:20
Width:PARENT_RIGHT - 30
Text:Disable Shroud
Checkbox@CHECKBOX_UNITDEBUG:
Id:CHECKBOX_UNITDEBUG
X:30
Y:80
Width:PARENT_RIGHT - 30
Height:20
Text:Show Occupied Cells
Checkbox@CHECKBOX_PATHDEBUG:
Id:CHECKBOX_PATHDEBUG
X:30
Y:110
Width:PARENT_RIGHT - 30
Height:20
Text:Show Unit Paths
Button@GIVE_CASH
Id:GIVE_CASH
X:30
Y:140
Width:200
Height:20
Text: Give Cash
Checkbox@INSTANT_BUILD
Id:INSTANT_BUILD
X:30
Y:170
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Build Speed
Checkbox@INSTANT_CHARGE
Id:INSTANT_CHARGE
X:30
Y:200
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Charge Time (Special Powers)
Checkbox@ENABLE_TECH
Id:ENABLE_TECH
X:30
Y:230
Width:PARENT_RIGHT - 30
Height:20
Text:Build Everything
Checkbox@UNLIMITED_POWER
Id:UNLIMITED_POWER
X:30
Y:260
Width:PARENT_RIGHT - 30
Height:20
Text:Unlimited Power
Checkbox@BUILD_ANYWHERE
Id:BUILD_ANYWHERE
X:30
Y:290
Width:PARENT_RIGHT - 30
Height:20
Text:Build Anywhere
Button@GIVE_EXPLORATION
Id:GIVE_EXPLORATION
X:30
Y:320
Width:200
Height:20
Text: Give Exploration
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Container@OBSERVER_ROOT:
Id:OBSERVER_ROOT
Visible:true
Delegate:IngameObserverChromeDelegate
Children:
WorldInteractionController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Background@FMVPLAYER:
Id:FMVPLAYER
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Background:dialog4
Children:
VqaPlayer:
Id:PLAYER
X:0
Y:0
Width:WINDOW_RIGHT
Container@INGAME_ROOT:
Id:INGAME_ROOT
Delegate:IngameChromeDelegate
Children:
WorldInteractionController:
Id:INTERACTION_CONTROLLER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
WorldCommand:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
StrategicProgress@STRATEGIC_PROGRESS:
Id:STRATEGIC_PROGRESS
X: WINDOW_RIGHT/2
Y: 40
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
BuildPalette@INGAME_BUILD_PALETTE:
Id:INGAME_BUILD_PALETTE
X:WINDOW_RIGHT - 250
Y:280
Width:250
Height:500
TabClick: button.aud
BuildPaletteOpen: appear1.aud
BuildPaletteClose: appear1.aud
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
Button@INGAME_DIPLOMACY_BUTTON:
Id:INGAME_DIPLOMACY_BUTTON
X:162
Y:0
Width:160
Height:25
Text:Diplomacy
Bold:True
Button@INGAME_DEVELOPERMODE_BUTTON:
Id:INGAME_DEVELOPERMODE_BUTTON
X:324
Y:0
Width:160
Height:25
Text:Developer Mode
Visible:false
Bold:True
RadarBin@INGAME_RADAR_BIN:
Id:INGAME_RADAR_BIN
WorldInteractionController:INTERACTION_CONTROLLER
PowerBin@INGAME_POWER_BIN:
Id:INGAME_POWER_BIN
MoneyBin@INGAME_MONEY_BIN:
Id:INGAME_MONEY_BIN
X:WINDOW_RIGHT - WIDTH
Y:0
Width:320
Height: 32
SplitOreAndCash: yes
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
Background@DIPLOMACY_BG:
Id:DIPLOMACY_BG
Delegate:DiplomacyDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:450
Height:400
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Diplomacy
Align:Center
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
UseContrast: yes
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
UseContrast: yes
Background@DEVELOPERMODE_BG:
Id:DEVELOPERMODE_BG
Delegate:DeveloperModeDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:350
Height:370
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Developer Mode
Align:Center
Checkbox@CHECKBOX_SHROUD
Id:CHECKBOX_SHROUD
X:30
Y:50
Height:20
Width:PARENT_RIGHT - 30
Text:Disable Shroud
Button@GIVE_EXPLORATION
Id:GIVE_EXPLORATION
X:30
Y:80
Width:200
Height:20
Text: Give Exploration
Checkbox@CHECKBOX_PATHDEBUG:
Id:CHECKBOX_PATHDEBUG
X:30
Y:110
Width:PARENT_RIGHT - 30
Height:20
Text:Show Unit Paths
Button@GIVE_CASH
Id:GIVE_CASH
X:30
Y:140
Width:200
Height:20
Text: Give Cash
Checkbox@INSTANT_BUILD
Id:INSTANT_BUILD
X:30
Y:170
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Build Speed
Checkbox@INSTANT_CHARGE
Id:INSTANT_CHARGE
X:30
Y:200
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Charge Time (Special Powers)
Checkbox@ENABLE_TECH
Id:ENABLE_TECH
X:30
Y:230
Width:PARENT_RIGHT - 30
Height:20
Text:Build Everything
Checkbox@UNLIMITED_POWER
Id:UNLIMITED_POWER
X:30
Y:260
Width:PARENT_RIGHT - 30
Height:20
Text:Unlimited Power
Checkbox@BUILD_ANYWHERE
Id:BUILD_ANYWHERE
X:30
Y:290
Width:PARENT_RIGHT - 30
Height:20
Text:Build Anywhere
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Container@OBSERVER_ROOT:
Id:OBSERVER_ROOT
Visible:true
Delegate:IngameObserverChromeDelegate
Children:
WorldInteractionController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Background@FMVPLAYER:
Id:FMVPLAYER
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Background:dialog4
Children:
VqaPlayer:
Id:PLAYER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM

View File

@@ -1,496 +1,489 @@
Container@INGAME_ROOT:
Id:INGAME_ROOT
Delegate:IngameChromeDelegate
Children:
WorldInteractionController:
Id:INTERACTION_CONTROLLER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
WorldCommand:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
StrategicProgress@STRATEGIC_PROGRESS:
Id:STRATEGIC_PROGRESS
X: WINDOW_RIGHT/2
Y: 40
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
BuildPalette@INGAME_BUILD_PALETTE:
Id:INGAME_BUILD_PALETTE
X:WINDOW_RIGHT - 250
Y:280
Width:250
Height:500
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
Button@INGAME_DIPLOMACY_BUTTON:
Id:INGAME_DIPLOMACY_BUTTON
X:162
Y:0
Width:160
Height:25
Text:Diplomacy
Bold:True
Button@INGAME_DEVELOPERMODE_BUTTON:
Id:INGAME_DEVELOPERMODE_BUTTON
X:324
Y:0
Width:160
Height:25
Text:Developer Mode
Visible:false
Bold:True
RadarBin@INGAME_RADAR_BIN:
Id:INGAME_RADAR_BIN
WorldInteractionController:INTERACTION_CONTROLLER
PowerBin@INGAME_POWER_BIN:
Id:INGAME_POWER_BIN
MoneyBin@INGAME_MONEY_BIN:
Id:INGAME_MONEY_BIN
X:WINDOW_RIGHT - WIDTH
Y:0
Width:320
Height: 32
SplitOreAndCash:No
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:3
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@POWER_DOWN:
Id:POWER_DOWN
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:power
Description:Powerdown
LongDesc:Disable unneeded structures so their \npower can be used elsewhere
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
Background@DIPLOMACY_BG:
Id:DIPLOMACY_BG
Delegate:DiplomacyDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:450
Height:400
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Diplomacy
Align:Center
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
UseContrast: yes
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
UseContrast: yes
Background@DEVELOPERMODE_BG:
Id:DEVELOPERMODE_BG
Delegate:DeveloperModeDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:350
Height:370
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Developer Mode
Align:Center
Checkbox@CHECKBOX_SHROUD
Id:CHECKBOX_SHROUD
X:30
Y:50
Height:20
Width:PARENT_RIGHT - 30
Text:Disable Shroud
Checkbox@CHECKBOX_UNITDEBUG:
Id:CHECKBOX_UNITDEBUG
X:30
Y:80
Width:PARENT_RIGHT - 30
Height:20
Text:Show Occupied Cells
Checkbox@CHECKBOX_PATHDEBUG:
Id:CHECKBOX_PATHDEBUG
X:30
Y:110
Width:PARENT_RIGHT - 30
Height:20
Text:Show Unit Paths
Button@GIVE_CASH
Id:GIVE_CASH
X:30
Y:140
Width:200
Height:20
Text: Give Cash
Checkbox@INSTANT_BUILD
Id:INSTANT_BUILD
X:30
Y:170
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Build Speed
Checkbox@INSTANT_CHARGE
Id:INSTANT_CHARGE
X:30
Y:200
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Charge Time (Special Powers)
Checkbox@ENABLE_TECH
Id:ENABLE_TECH
X:30
Y:230
Width:PARENT_RIGHT - 30
Height:20
Text:Build Everything
Checkbox@UNLIMITED_POWER
Id:UNLIMITED_POWER
X:30
Y:260
Width:PARENT_RIGHT - 30
Height:20
Text:Unlimited Power
Checkbox@BUILD_ANYWHERE
Id:BUILD_ANYWHERE
X:30
Y:290
Width:PARENT_RIGHT - 30
Height:20
Text:Build Anywhere
Button@GIVE_EXPLORATION
Id:GIVE_EXPLORATION
X:30
Y:320
Width:200
Height:20
Text: Give Exploration
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Container@OBSERVER_ROOT:
Id:OBSERVER_ROOT
Visible:true
Delegate:IngameObserverChromeDelegate
Children:
WorldInteractionController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Background@FMVPLAYER:
Id:FMVPLAYER
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Background:dialog4
Children:
VqaPlayer:
Id:PLAYER
X:0
Y:0
Width:WINDOW_RIGHT
Container@INGAME_ROOT:
Id:INGAME_ROOT
Delegate:IngameChromeDelegate
Children:
WorldInteractionController:
Id:INTERACTION_CONTROLLER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
WorldCommand:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
StrategicProgress@STRATEGIC_PROGRESS:
Id:STRATEGIC_PROGRESS
X: WINDOW_RIGHT/2
Y: 40
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
BuildPalette@INGAME_BUILD_PALETTE:
Id:INGAME_BUILD_PALETTE
X:WINDOW_RIGHT - 250
Y:280
Width:250
Height:500
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
Button@INGAME_DIPLOMACY_BUTTON:
Id:INGAME_DIPLOMACY_BUTTON
X:162
Y:0
Width:160
Height:25
Text:Diplomacy
Bold:True
Button@INGAME_DEVELOPERMODE_BUTTON:
Id:INGAME_DEVELOPERMODE_BUTTON
X:324
Y:0
Width:160
Height:25
Text:Developer Mode
Visible:false
Bold:True
RadarBin@INGAME_RADAR_BIN:
Id:INGAME_RADAR_BIN
WorldInteractionController:INTERACTION_CONTROLLER
PowerBin@INGAME_POWER_BIN:
Id:INGAME_POWER_BIN
MoneyBin@INGAME_MONEY_BIN:
Id:INGAME_MONEY_BIN
X:WINDOW_RIGHT - WIDTH
Y:0
Width:320
Height: 32
SplitOreAndCash:No
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:3
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@POWER_DOWN:
Id:POWER_DOWN
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:power
Description:Powerdown
LongDesc:Disable unneeded structures so their \npower can be used elsewhere
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
Background@DIPLOMACY_BG:
Id:DIPLOMACY_BG
Delegate:DiplomacyDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:450
Height:400
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Diplomacy
Align:Center
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
UseContrast: yes
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
UseContrast: yes
Background@DEVELOPERMODE_BG:
Id:DEVELOPERMODE_BG
Delegate:DeveloperModeDelegate
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:350
Height:370
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Developer Mode
Align:Center
Checkbox@CHECKBOX_SHROUD
Id:CHECKBOX_SHROUD
X:30
Y:50
Height:20
Width:PARENT_RIGHT - 30
Text:Disable Shroud
Button@GIVE_EXPLORATION
Id:GIVE_EXPLORATION
X:30
Y:80
Width:200
Height:20
Text: Give Exploration
Checkbox@CHECKBOX_PATHDEBUG:
Id:CHECKBOX_PATHDEBUG
X:30
Y:110
Width:PARENT_RIGHT - 30
Height:20
Text:Show Unit Paths
Button@GIVE_CASH
Id:GIVE_CASH
X:30
Y:140
Width:200
Height:20
Text: Give Cash
Checkbox@INSTANT_BUILD
Id:INSTANT_BUILD
X:30
Y:170
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Build Speed
Checkbox@INSTANT_CHARGE
Id:INSTANT_CHARGE
X:30
Y:200
Width:PARENT_RIGHT - 30
Height:20
Text:Instant Charge Time (Special Powers)
Checkbox@ENABLE_TECH
Id:ENABLE_TECH
X:30
Y:230
Width:PARENT_RIGHT - 30
Height:20
Text:Build Everything
Checkbox@UNLIMITED_POWER
Id:UNLIMITED_POWER
X:30
Y:260
Width:PARENT_RIGHT - 30
Height:20
Text:Unlimited Power
Checkbox@BUILD_ANYWHERE
Id:BUILD_ANYWHERE
X:30
Y:290
Width:PARENT_RIGHT - 30
Height:20
Text:Build Anywhere
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Container@OBSERVER_ROOT:
Id:OBSERVER_ROOT
Visible:true
Delegate:IngameObserverChromeDelegate
Children:
WorldInteractionController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
ViewportScrollController:
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Timer@GAME_TIMER:
Id:GAME_TIMER
X: WINDOW_RIGHT/2
Y: 10
Background@POSTGAME_BG:
Id:POSTGAME_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:400
Height:100
Background:dialog4
Visible:false
Children:
Label@TEXT:
Id:TEXT
X:(PARENT_RIGHT - WIDTH)/2
Y:(PARENT_BOTTOM - HEIGHT)/2
Width:200
Height:40
Align:Center
Bold:True
SpecialPowerBin@INGAME_POWERS_BIN:
Id:INGAME_POWERS_BIN
X:0
Y:25
Button@INGAME_OPTIONS_BUTTON:
Id:INGAME_OPTIONS_BUTTON
X:0
Y:0
Width:160
Height:25
Text:Options
Bold:True
WorldTooltip:
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:300
Height:320
Visible:false
Children:
Label@LABEL_TITLE:
Id:LABEL_TITLE
X:(PARENT_RIGHT - WIDTH)/2
Y:20
Width:250
Height:25
Text:Options
Align:Center
Bold:True
Button@RESUME:
Id:RESUME
X:(PARENT_RIGHT - WIDTH)/2
Y:60
Width:160
Height:25
Text:Resume
Bold:True
Button@SETTINGS:
Id:SETTINGS
X:(PARENT_RIGHT - WIDTH)/2
Y:100
Width:160
Height:25
Text:Settings
Bold:True
Button@MUSIC:
Id:MUSIC
X:(PARENT_RIGHT - WIDTH)/2
Y:140
Width:160
Height:25
Text:Music
Bold:True
Button@SURRENDER:
Id:SURRENDER
X:(PARENT_RIGHT - WIDTH)/2
Y:180
Width:160
Height:25
Text:Surrender
Bold:True
Button@DISCONNECT:
Id:DISCONNECT
X:(PARENT_RIGHT - WIDTH)/2
Y:220
Width:160
Height:25
Text:Disconnect
Bold:True
Button@QUIT:
Id:QUIT
X:(PARENT_RIGHT - WIDTH)/2
Y:260
Width:160
Height:25
Text:Quit
Bold:True
ChatDisplay@CHAT_DISPLAY:
Id:CHAT_DISPLAY
X:250
Y:WINDOW_BOTTOM - HEIGHT - 30
Width: 760
Height: 200
DrawBackground: False
RemoveTime:250
ChatEntry@CHAT_ENTRY:
Id:CHAT_ENTRY
X:250
Y:WINDOW_BOTTOM - HEIGHT
Width: 760
Height: 30
Background@PERF_BG:
ClickThrough:true
Id:PERF_BG
Background:dialog4
Delegate:PerfDebugDelegate
X:10
Y:WINDOW_BOTTOM - 250
Width: 210
Height: 250
Children:
PerfGraph@GRAPH:
Id:GRAPH
X:5
Y:5
Width:200
Height:200
Label@TEXT:
Id:TEXT
Bold: false
X:20
Y:205
Width:170
Height:40
Background@FMVPLAYER:
Id:FMVPLAYER
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
Background:dialog4
Children:
VqaPlayer:
Id:PLAYER
X:0
Y:0
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM