diff --git a/OpenRA.Mods.Common/AI/HackyAI.cs b/OpenRA.Mods.Common/AI/HackyAI.cs index 2599efcf51..d5fac5a165 100644 --- a/OpenRA.Mods.Common/AI/HackyAI.cs +++ b/OpenRA.Mods.Common/AI/HackyAI.cs @@ -164,9 +164,6 @@ namespace OpenRA.Mods.Common.AI [Desc("Terrain types which are considered water for base building purposes.")] public readonly HashSet WaterTerrainTypes = new HashSet { "Water" }; - [Desc("Avoid enemy actors nearby when searching for a new resource patch. Should be somewhere near the max weapon range.")] - public readonly WDist HarvesterEnemyAvoidanceRadius = WDist.FromCells(8); - [Desc("Production queues AI uses for producing units.")] public readonly HashSet UnitQueues = new HashSet { "Vehicle", "Infantry", "Plane", "Ship", "Aircraft" };