Replace UnitTraitOrderTargeter with TargetTypeOrderTargeter.
This also makes naval buildings untargetable for c4 and demo trucks, as they don't make much sense.
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@@ -215,7 +215,7 @@
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Selectable:
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Priority: 2
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TargetableBuilding:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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Building:
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Dimensions: 1,1
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Footprint: x
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@@ -263,6 +263,5 @@
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Types:Building
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Sellable:
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GivesBounty:
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C4Demolishable:
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DebugMuzzlePositions:
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Bib:
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@@ -433,7 +433,7 @@ WALL:
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#Selectable:
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# Priority: 1
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TargetableBuilding:
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TargetTypes: Ground
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TargetTypes: Ground, C4
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RenderBuildingWall:
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HasMakeAnimation: false
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#GivesExperience:
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