Move PlayerExperience from Infiltrates to InfiltrateFor
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committed by
Matthias Mailänder
parent
3207d01cf2
commit
4cd4e1f8ea
@@ -33,6 +33,12 @@ namespace OpenRA.Mods.Cnc.Traits
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[Desc("Maximum amount of funds which will be stolen.")]
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public readonly int Maximum = int.MaxValue;
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[Desc("Experience to grant to the infiltrating player.")]
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public readonly int PlayerExperience = 0;
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[Desc("Experience to grant to the infiltrating player based on cash stolen.")]
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public readonly int PlayerExperiencePercentage = 0;
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[NotificationReference("Speech")]
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[Desc("Sound the victim will hear when they get robbed.")]
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public readonly string InfiltratedNotification = null;
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@@ -74,6 +80,8 @@ namespace OpenRA.Mods.Cnc.Traits
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targetResources.TakeCash(toTake);
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spyResources.GiveCash(toGive);
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infiltrator.Owner.PlayerActor.TraitOrDefault<PlayerExperience>()?.GiveExperience(info.PlayerExperience + toTake * info.PlayerExperiencePercentage / 100);
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if (info.InfiltratedNotification != null)
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Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.InfiltratedNotification, self.Owner.Faction.InternalName);
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