Move PlayerExperience from Infiltrates to InfiltrateFor

This commit is contained in:
Gustas
2023-05-30 20:15:07 +03:00
committed by Matthias Mailänder
parent 3207d01cf2
commit 4cd4e1f8ea
17 changed files with 167 additions and 19 deletions

View File

@@ -0,0 +1,48 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveExperienceFromInfiltrates : UpdateRule
{
public override string Name => "Removes PlayerExperience property from Infiltrates.";
public override string Description => "Infiltrates property PlayerExperience was removed, it was replaced by adding PlayerExperience to all InfiltrateFor* Traits.";
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Count > 0)
yield return "The 'PlayerExperience' fields have been removed from the 'Infiltrates' trait\n" +
"and added to InfiltrateFor* traits. If you want to keep 'PlayerExperience' you will\n" +
"need to add it to each of the InfiltrateFor* traits. Properties removed from:\n" +
UpdateUtils.FormatMessageList(locations);
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var removed = false;
foreach (var node in actorNode.ChildrenMatching("Infiltrates"))
if (node.RemoveNodes("PlayerExperience") > 0)
removed = true;
if (removed)
locations.Add($"{actorNode.Key} ({actorNode.Location.Filename})");
yield break;
}
}
}