diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 6d77dc4077..1fbce7bb92 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -227,13 +227,21 @@ TargetTypes: Ground, Infantry RenderSprites: WithInfantryBody: - WithDeathAnimation: + WithDeathAnimation@normal: DeathTypes: BulletDeath: 1 SmallExplosionDeath: 2 ExplosionDeath: 3 - InfantryExplodeDeath: 4 #not used by any warhead; TODO: check what should use this type and add it! FireDeath: 5 + WithDeathAnimation@explosion: + DeathSequencePalette: effect + DeathPaletteIsPlayerPalette: False + DeathTypes: + InfantryExplodeDeath: 4 #not used by any warhead; TODO: check what should use this type and add it! + WithDeathAnimation@energy: + DeathSequencePalette: ra + DeathPaletteIsPlayerPalette: False + DeathTypes: EnergyDeath: 6 AutoTarget: AttackMove: