Support production of actors without IFacing.

This commit is contained in:
Paul Chote
2014-07-30 22:18:29 +12:00
parent 2512bc52f8
commit 4cf822cd00

View File

@@ -60,8 +60,8 @@ namespace OpenRA.Mods.RA
var spawn = self.CenterPosition + exitinfo.SpawnOffset;
var to = self.World.Map.CenterOfCell(exit);
var fi = producee.Traits.Get<IFacingInfo>();
var initialFacing = exitinfo.Facing < 0 ? Util.GetFacing(to - spawn, fi.GetInitialFacing()) : exitinfo.Facing;
var fi = producee.Traits.GetOrDefault<IFacingInfo>();
var initialFacing = exitinfo.Facing < 0 ? Util.GetFacing(to - spawn, fi == null ? 0 : fi.GetInitialFacing()) : exitinfo.Facing;
var exitLocation = rp.Value != null ? rp.Value.Location : exit;
var target = Target.FromCell(self.World, exitLocation);